Neoseeker : News : To alleviate server issues, Maxis is disabling 'non-critical' systems in SimCity like leaderboards
Sort by date: ascending descending
1 thumbs!
^
Lorx Mar 7, 13
Sooooo, instead of actually having enough servers for your players, just hoping to disable some things for launch week, which is already rather ruined.

*claps*

Feels like it needs to be an adventure log. "Day 3, no sign of the end of the queue yet, I heard some villagers talking about doing away with some things, but I'm starting to lose hope they have my best interests in mind"
0 thumbs!
^
Peace-Child Mar 7, 13
Sim City?
Leaderboards?!?
I thought the purpose of Sim City was just to make a city to your liking, not compete with others. What the hell did they do to the game?
Staff
2 thumbs!
^
bluexy Mar 7, 13
The only thing keeping me in the queue was the hope I'd reach #1 in the "Waited in the Queue the Longest" leaderboard. Now what, Maxis? Now what!?
2 thumbs!
^
Lorx Mar 7, 13
Now you wait in queue like a good sheep bluexy, and await the DRM's judgement on your soul.
Staff
0 thumbs!
^
tekmosis Mar 7, 13
quote Peace-Child
Sim City?
Leaderboards?!?
I thought the purpose of Sim City was just to make a city to your liking, not compete with others. What the hell did they do to the game?
A huge part of the game is multiplayer. It's definitely a new direction for the series. People are calling it SimCity Multiplayer, and don't view it as a true SimCity 5.
0 thumbs!
^
phlip Mar 7, 13
*face->palm..* so instead of spending money on expedited server buffing lets save money and just disable some stuff thats not 'core' gameplay.... +thousands to ea's wallet, "*bleep* you," to the customers.

ugh..
Staff
0 thumbs!
^
bluexy Mar 7, 13
To be fair, they've said they're also adding server currently, with plans to add more over the next few days. This step to disable non-critical features is in addition to new servers being added. If it was as easy as spending $5000 and plugging another server in, I'm sure they'd do that. Obviously a much more complicated process. Not that that justifies it.
0 thumbs!
^
Lorx Mar 7, 13
I'd be highly skeptical of a new server addition taking three days plus to integrate, unless the system is held together by duct tape and prayers.
Staff
0 thumbs!
^
bluexy Mar 7, 13
Lorx These issues are usually less about server-power than about code. As in, they've got a login system that can only process so many logins at a given time -- like Blizzard's error for Diablo III. It's basically impossible to just spend money to make the process faster, you have to program new functionality into the login system to make it work more efficiently, or to use additional servers or processor units without it exploding.

Not to mention if you mess up the code even a bit, the whole thing comes down, so significant revisions have to be tested thoroughly. It's just... Maxis has to be in the midst of a nightmare right now. The issue is the design of the system, not the power of the system, and design isn't something you can change in a day, or even a week.

Thus, we get a "do whatever it takes" type of reaction like this.
0 thumbs!
^
Lorx Mar 7, 13
I wonder if they've tried shipping the idea to EA to turn off the always online DRM, and at least make single player function to an extent.
0 thumbs!
^
Corndog Mar 7, 13
i was going to purchase SimCity, but when i hear DRM i suddenly turned away, and this is a reason why DRM sucks. Currently waiting for pirates to crack SimCity, less than i week i believe. Congrats EA, you have accomplished nothing.
0 thumbs!
^
Lorx Mar 7, 13
It's as Gabe Newell and Notch had both said, Piracy is a service issue. You don't fix it by making an even worse service.
0 thumbs!
^
Zombie_Barioth Mar 7, 13
quote Lorx
It's as Gabe Newell and Notch had both said, Piracy is a service issue. You don't fix it by making an even worse service.
Exactly, while there are exceptions to the rule just look at Spore. DRM was the main reason people bothered to pirate that game at all. You can't blame them for trying but you gotta wonder if anyone realizes that the more they push the more the community will push back.

I though about the online DRM myself, you don't even need to be tech savvy to figure out what happens when you have too many people trying to do the same thing at once. I imagine thats the one thing EA is determined to keep intact no matter what.
4 thumbs!
^
Lorx Mar 7, 13
So a reviewer managed to get through the queue and really get some solid playtime in. His review is astoundingly deep and is probably the most artistically written piece of work written all year.

Seriously, check it out.
^
Sponsored
Sort by date: ascending descending
- This news story is archived and is closed to new comments now -
Newsletter
Latest News
Latest Inhouse
Cooler Master Seidon 120XL Liquid Cooler Review NZXT Phantom 240 Case Review Thermaltake Urban T81 Full Tower Case Review Thermaltake Commander G41 Mid Tower Case Review NZXT Sentry 3 Fan Controller Review Noctua NH-D15 CPU Cooler Review
(0.1485/d/web6)