Neoseeker : News : Unreal Engine 4 'Helmet' tech demo shots remind us the future of PC graphics are Daft Punk
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Benedict Feb 21, 13
quote SkX
XXIV

Mirror's Edge I think.
It is.
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Spook Feb 21, 13
Benedict

I've played Mirror's Edge, though not through and through on PC. I need to get around to it; that's some sexy concrete texture work.
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SkX Feb 21, 13
XXIV

Mirror's Edge I think.
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XXIV Feb 21, 13
Benedict
What game might that be?
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Benedict Feb 21, 13
quote A Person
This kind of stuff still seems surreal to me. I didn't expect graphics to actually get that much better...
You never played this amazing game?
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lKasHl Feb 21, 13
http://www.youtube.com/watch?v=RlIWJlz6-Eg
I'd still go with cryengine 3, sure UE has potential, its been demonstrated over and over again in Epic's tech demos, but never realised in actual gameplay (Hawken may be an exception), not even in Epic's own titles.
Cryengine on the other hand has been realised through Crysis and soon star citizen, I'd be less cynical about UE if its catalogue of commercially available games didn't consist of 80% bulky characters with excessively bloomed light sources and clumsy DOF.
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THM Feb 20, 13
Looks promising
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harbin Feb 20, 13
quote BlackLabel
quote harbin
I really am wondering how much further they can take graphics? I suppose the peak would be having fully immersive 3D played in a headset or something, but even that looks damn amazing. I doubt that it would be used in a game for awhile though since there is no point working a graphics card to its limit if the rest can't keep up with it.
There is no theoretical limit I mean 20+ years ago we had Super Mario Bros. which by today's standards looks terrible. Now in 20 years from now we could be anywhere and personally I see us being at a point where even this looks terrible. I think the movie Avatar is a good idea of where real time gaming graphics will eventually go whether it takes 10, 15 or 20+ years to get there is unknown at this point.
Well may be no limit in terms of hardware but certainly will be a time when we get to the point that our eyes cannot distinguish anything further.

IMO though, 8/16bit graphics have aged better than the graphics from the fifth generation (PS1s, N64s), although that is largely due to the fact it upscales textures badly. Played Mario Kart on the PC emulator in 1920x1080, the polygons upscale perfectly fine but the karts and bitmap graphics in game just looks bad. Some of that is down to the smoothing though, 8bit graphics look perfectly fine if they aren't smoothed and the edges are kept straight.
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BlackLabel Feb 20, 13
quote harbin
I really am wondering how much further they can take graphics? I suppose the peak would be having fully immersive 3D played in a headset or something, but even that looks damn amazing. I doubt that it would be used in a game for awhile though since there is no point working a graphics card to its limit if the rest can't keep up with it.
There is no theoretical limit I mean 20+ years ago we had Super Mario Bros. which by today's standards looks terrible. Now in 20 years from now we could be anywhere and personally I see us being at a point where even this looks terrible. I think the movie Avatar is a good idea of where real time gaming graphics will eventually go whether it takes 10, 15 or 20+ years to get there is unknown at this point.
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harbin Feb 20, 13
I really am wondering how much further they can take graphics? I suppose the peak would be having fully immersive 3D played in a headset or something, but even that looks damn amazing. I doubt that it would be used in a game for awhile though since there is no point working a graphics card to its limit if the rest can't keep up with it.
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BlackLabel Feb 20, 13
The great thing about what we see in the screenshots is it's not as advanced as it looks. What I see is the result of more accurate shaders and higher quality lighting which is a feature of UE4. I think this may be the general benchmark for UE4 on next gen and I'm including the console in that.
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Wakaman Feb 20, 13
This looks pretty sexy.
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ashantiqua Feb 20, 13
graphics still have a looooooong way to go, but this is cool. hopefully an entire environment can begin to approach this fidelity in the near future.

amazing how people think stuff cant get much better than quasi-720p crap with ~4xAF, aliasing everywhere, low res textures and x00 particles.

super high res textures + high tessellation + supersampling are hopefully part the immediate future.
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ziemlaj Feb 20, 13
it looks just amazing! Wonder how long does it exactly take to make a game just like a cinematic trailer to them:P
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