Dead Island sells over 5 million copies worldwide since 2011, which should mean good things for sequel
And publisher Deep Silver is damn proud of this achievement
Dead Island has been out since September 2011, and publisher Deep Silver has proudly announced that the open-world co-op-tastic shooter has sold over five million copies. Yes, five million, which is a lot. The company also noted that sales are still going strong despite the age of the game.
Klemens Kundratitz, CEO of Koch Media, parent company to Deep Silver, had a few choice things to say about the game's success too. We can't help but feel he's making a few jabs as other frachises and publishers out there, but see for yourself:
“While others focus on ever-increasing development budgets and driving brand messages via ballooning marketing expenditures, Deep Silver stands for hitting the zeitgeist, innovation and fresh gameplay. Dead Island has an incredibly active and enthusiastic community, and we are thrilled to welcome the five millionth player to the world of Banoi. This once again proves that venturing into new waters in terms of games publishing does matter for success and that even at the end of a console cycle new IPs can be created and nurtured into lasting franchises."
What does this all mean? Well, aside from the obvious -- that gamers really like Dead Island -- it also spells a good future for the upcoming sequel, Dead Island: Riptide. After all, if people liked the first game, it stands to reason they'll like the second one too.
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On an island even...
I hope Riptide has a larger variety of missions than the first one.