A week after PlayStation All-Stars Battle Royale developer SuperBot Entertainment was hit with a significant reduction in workforce, Sony has officially cut ties with the now independent developer. All future content for PlayStation All-Stars will be developed internally by Sony's Santa Monica Studio. SuperBot is confirming the relationship ended amicably, though it's likely they wished it hadn't ended at all.
In response to Kotaku, a Sony representative offered the following statement:
"Sony Computer Entertainment can confirm that the working agreement with developer SuperBot Entertainment has amicably ended. We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor. PlayStation All-Stars: Battle Royale and the title's forthcoming DLC releases will continue to be fully supported by Santa Monica Studio."
As for what this means for the PlayStation All-Stars franchise, anyone can guess. It's likely safe to assume that franchise was not the resounding success that Sony was hoping for. Perhaps that means the brand will be shelved for the time being, perhaps development will go to a different studio. Sure, Santa Monica Studio is working on character DLC for now, but what after that?
SuperBot, however, is likely to be left reeling. Depending on how much the studio has left in operating funds they may be able to fund another game's development, or they may be on Kickstarter next week persuading gamers they've got what it takes to make another great game like PlayStation All-Stars.
Best of luck, SuperBot! You've got my backing, no matter your next project.
Update: SuperBot has responded to Kotaku's inquiries with the following statement:
"We don't have a reduction plan as of yet, however it is unlikely we can continue with our current work force for an extended period of time. We are still working things out and hope to continue on with as many of us as possible."