Neoseeker : News : Rumor: Leak shows Xbox 720 specs, should rival a high-end gaming PC
Sort by date: ascending descending
0 thumbs!
^
Dreadlock Holiday Jan 25, 13
Well I'll probably add this to my console list. The specs sound excellent, I wonder what other consoles have planned for the 720's release.

I can only imagine what titles will come out on this console.
0 thumbs!
^
Zombie_Barioth Jan 22, 13
quote BlackLabel
quote Zombie_Barioth
Not really interested in the "720" but I'm really curious about how this will affect things if true. Most games don't make much use of that many cores but if the new Xbox uses that many then we could possibly see more that do. Though I'm guessing the low clock speed is to keep heat levels down, the RROD fiasco must have made them more careful this time around.
Chances are if Xbox 720 becomes a household name just like the Xbox 360 then 8Gb RAM will be the standard, 8 core CPU's will be the standard. This console will push PC gaming along nicely which is what gamers want. Gaming on PC has been stuck in the 2Gb RAM, Dual/Quad core mold for far too long. I mean games still don't even utilise hyper-threading which would increase performance in a big way. For a year or two after this console comes out graphics will explode in quality and games will look better than most people could even imagine.
I'm aware that the next gen consoles could very well push 8-cores as a standard, I mean that I'm curious about seeing it all unfold.

As for if all the cores and big bump in RAM make a difference it'll depend on what MS actually has planned. For all we know half of it will be used for Kinect and whatever other harebrained ideas they have up their sleeves.
0 thumbs!
^
batsman Jan 22, 13
quote Gligar
Still have a feeling that ps4 will dominate on the specification side
Im almost 100 precent sure on this
Altough acording to rumors its speed will be downgraded by 10 precent

And both are rediculously slow if you ask me, xbox 720 will get a slight speed upgrade of 20 precent, but still nowhere near as fast as the PS3, so the PS3 would be the fastest console even in next gen

GPU and RAM should get major upgrades tough
But i think its stupid to make them so insanely slow, looks like PC gaming will *bleep* all next gen consoles put together
0 thumbs!
^
Northern49 Jan 22, 13
Just looking at the number of cores is a bad way to look at it. A quality dual core can still out perform an eight core. I hope the 720 is a real gaming machine, but from the sound of how the market is doing, not a lot of people care about graphics. The Wii made a lot of money, while the PS3 saw comparatively low sales to the 360 and Wii. Microsoft doesn't see graphic capabilities as totally important, and although graphics will increase from last generation, I highly doubt it will be as high of an upgrade as some people think it will be.

The eight core CPU and 8GB ram might have something to with the Xbox coming with Windows 8 RT, which is the operating system that the Windows 8 tablets come with, indicating that Microsoft wants to bring the PC to the living room, with multitasking and general browsing, computer use. Gaming is taking a back leg, as companies are now realizing the real money is in the super-casual gamer, the one who plays maybe an hour per month of an actual game, and the rest of it streaming Netflix. The advantage is for Microsoft, that unlike many games, an Xbox Live account is necessary to use many online features that the Xbox 720 will make virtually necessary to enjoy your machine. It's a spider's web.
0 thumbs!
^
BlackLabel Jan 22, 13
quote Zombie_Barioth
Not really interested in the "720" but I'm really curious about how this will affect things if true. Most games don't make much use of that many cores but if the new Xbox uses that many then we could possibly see more that do. Though I'm guessing the low clock speed is to keep heat levels down, the RROD fiasco must have made them more careful this time around.
Chances are if Xbox 720 becomes a household name just like the Xbox 360 then 8Gb RAM will be the standard, 8 core CPU's will be the standard. This console will push PC gaming along nicely which is what gamers want. Gaming on PC has been stuck in the 2Gb RAM, Dual/Quad core mold for far too long. I mean games still don't even utilise hyper-threading which would increase performance in a big way. For a year or two after this console comes out graphics will explode in quality and games will look better than most people could even imagine.
0 thumbs!
^
Zombie_Barioth Jan 21, 13
quote Supernova1332
Zombie_Barioth
The clock speed is limited by the architecture in this case, it's a cpu made more for the mobile and casual arena's which means power consumption is a huge factor. Designing a cpu for low power put certain limitations on how high it can scale. It's the same reasons that arm cores in phones don't scale to the same ghz as high end desktop processors.
I actually missed your first post at first (my cat decided to go Mr. Hyde on me, making my post take much longer than it should have) but yea using Jaguar would explain it.

As far as price goes theres no big difference unless your building a PC you don't actually need from scratch specifically for games. Most pre-built PCs are $400-$600 to begin with so it really comes just down to discrete GPU (and possibly a new PSU) vs console.
2 thumbs!
^
Shadow of Death Jan 21, 13
quote Northern49
Of course all of this that has been said about consoles not requiring as much to power as a PC to do similar tasks is true, but this fact will only apply to those who only want to game. A PC is designed to do everything. The cost may seem high, but compare the cost of a full power PC to the combined cost of a laptop + a console, and you're looking at spending about the same price. The only difference is now you'll have 2 different power buttons and a lot more wires.
Aye, this is an often overlooked aspect of PC gaming. "Oh, but a nice gaming PC with more power than current consoles is $800 (If you self-build)! That's way more than the cost of any of the consoles". They don't consider that most people would want a PC anyway, so it's not so much that you're spending even more money in order to get a gaming PC, but rather you're either building it yourself or spending a bit more on top of the base price of the device you'd get anyway. Works out to be less or about the same, so long as you don't go crazy (like I did XD).
0 thumbs!
^
Supernova1332 Jan 21, 13
Zombie_Barioth
The clock speed is limited by the architecture in this case, it's a cpu made more for the mobile and casual arena's which means power consumption is a huge factor. Designing a cpu for low power put certain limitations on how high it can scale. It's the same reasons that arm cores in phones don't scale to the same ghz as high end desktop processors.
0 thumbs!
^
Zombie_Barioth Jan 21, 13
Not really interested in the "720" but I'm really curious about how this will affect things if true. Most games don't make much use of that many cores but if the new Xbox uses that many then we could possibly see more that do. Though I'm guessing the low clock speed is to keep heat levels down, the RROD fiasco must have made them more careful this time around.
Staff
0 thumbs!
^
Redemption Jan 21, 13
This is going to make for some badass looking future titles and will likely be an excellent home entertainment "centrepiece", which is really what Microsoft is after.
0 thumbs!
^
Supernova1332 Jan 21, 13
The GPU would be about half way between the HD 7770 and 7850 in terms of raw numbers. It has the same number of shaders as the 8770 is rumored to have. It should perform much better than a desktop graphics card for the reasons above listed by Shadow of Death.


The CPU is very confusing to me. It will likely be a custom 8 core Jaguar based cpu... but why use the jaguar when the bulldozer 8-core opterons could be run at 1.6ghz at only 35w and likely put out more performance for a slight raise in power consumption.
Anyways, it seems as though it will basically be two jaguar dies glued together. The 1.6ghz core clock and 2mb L2 per four cores seems to point that way. As for performance on the jaguar cores...
More on the jaguar cores from AMD slides if anyone's interested.
http://www.xbitlabs.com/news/cpu/display/20120904201534_AMD_Discloses_Peculiarities_of_Next_Generation_Jaguar_Micro_Architecture.html

Edit: I just realized they might be going the jaguar route to keep chip prices low as it takes up only 6.2mm^2 for just four jaguar cores without all of the other cpu logic as opposed to 315mm^2 for a full Piledriver/BD die.
The total L2 of a jaguar four core cpu should be around the same size as a single core plus all of the extra logicTaking out The GPU and related logic from a full jaguar die would take out around half of the total die area needed or that could be replaced with proprietary technologies by Microsoft. All in all I'd guess somewhere around 40-50mm^2 if they oust the gpu from the die.
Last edited by Supernova1332 :: Jan 21, 13
0 thumbs!
^
Northern49 Jan 21, 13
Of course all of this that has been said about consoles not requiring as much to power as a PC to do similar tasks is true, but this fact will only apply to those who only want to game. A PC is designed to do everything. The cost may seem high, but compare the cost of a full power PC to the combined cost of a laptop + a console, and you're looking at spending about the same price. The only difference is now you'll have 2 different power buttons and a lot more wires.
0 thumbs!
^
Shadow of Death Jan 21, 13
quote The Slayer
Don't forget that the xbox doesnt have to be as powerful as a PC to play games just as well. Computers have a ton of background tasks to run along with the game. They have to keep Windows running as well as 60+ background programs. All of that stuff running in the background uses resources. A console only has to play games, with very few background tasks running. So it can play games just fine on lower end hardware.

I'm actually surprised it has 8gb of ram, I figured 4gb would be plenty (the 360 only has 512mb). It would be awesome if the ram could be used as a type of ram-disk, where the game could have a large chunk of data loaded onto the ram so it doesnt have to read from a disk or hard drive.

CPU is really nice, though oddly not very fast.
The big part of it is that unlike with PC, the developers can write directly to the GPU because it's standard, and they don't have to use a go-between (like DirectX/OpenGL). DirectX and OpenGL are intended to compensate for the lack of standard between GPUs on PCs, so a game that works with one piece of hardware will work with one model of GPU will still work with other models, assuming they're close enough in power (or more powerful).

Consoles, on the other hand, have standardized GPU hardware, so the developers know exactly what they're dealing with and can eke out every last bit of the GPU's power because they know that every user will have the same hardware and there is nothing to compensate for.

When new consoles come out, they tend to have more potential usable power than the average computer that comes out around that time (that's not to say a good gaming rig won't still be more powerful than it, but said rig WILL definitely cost a lot more than the console, obviously), but considering a console sticks around 5+ years usually, it's not surprising it gets very out of date. Consoles hold back the PC gaming market because many AAA games, at least those of which are multiplatform and support both PC and at least one console, tend to conform their capabilities to what consoles can do, rather than what PCs can do.

Consoles are good bang for buck in terms of visual capabilities because the cost to the consumer is subsidized by the maker, because for said companies the money comes from software licensing fees, not hardware sales and having hardware that's too expensive would mean a lower install base and less software sales, and thus they won't make as much money in the end.

If you wanted to build an equivalently powerful PC it would cost a fair bit more than the list price of a console because the hardware has to be sold at a profit by whatever retailer you're using, and never mind the power lost through DirectX/OpenGL (which would require you to bump up the hardware specs to compensate for having to use that go-between).
1 thumbs!
^
Boomerkeighley Jan 21, 13
This is great but my only wish is backwards compatability and the ability to transfer downloaded games and files witch I'm sure will happen.
^
Sponsored
Sort by date: ascending descending
- This news story is archived and is closed to new comments now -
Newsletter
Latest News
Latest Inhouse
Intel Core i7 5960X Review OCZ RevoDrive 350 480GB Review AMD A10-7800 Kaveri APU Review Seagate Enterprise Capacity 3.5 HDD v4 6TB Review Cooler Master Nepton 280L Liquid Cooler Review Fractal Design Core 3300 Mid Tower Case Review
(0.2403/mc/web3)