As far as SHMUPs go, Velocity took liberty with many of the core mechanics of the genre, adding in teleportation and bomb flings and new ways to traverse levels. It makes sense then that Sony might want more Velocity on the platforms. A sequel this early may be asking too much, but FuturLab is perfectly content to rehaul their PS mini title and rerelease it on the PS Vita. Velocity Ultra should be released around May later this year.
FuturLab won't be messing with any of the core mechanics of Velocity, though. After all, the gameplay balance of a SHMUP is a precarious thing. Instead, Velocity Ultra will receive a complete visual overhaul. After all, going from the PSP to the PS Vita is a 4:1 resolution upgrade. Gone will be the reliance on the pixelized style of the first Velocity, replayed with a heavily stylized, edgier cell-shaded style.
Studio director James Marsden said this on the upgraded art style:
"We’ve gone with a cartoon style because we were onto something with the original cut scene stills. Our studio goal for art direction is ‘cartoons you can play’. It’s going to take us a while to get there, a few years probably, but we’re much more interested in developing a really cool house style than going anywhere near realism."
Add in the fact that Velocity Ultra will now support leaderboards and trophies, great additions to any game but SHMUPs especially, and we've got a great upcoming release on our hands. Take a look at the trailer for original Velocity below and look forward to more Velocity Ultra information in coming months.