Neoseeker : News : League of Legends slowing champion release schedule, raising initial champion price to 7800 IP
Sort by date: ascending descending
0 thumbs!
^
BluAnimal Dec 20, 12
I see nothing wrong with it. I've been buying so many champions (with IP) that it doesn't feel special. I'm glad to see price raises and I didn't really see the importance of owning a champion on release. I'm just sad to see classic champions dropped down to 1350 so quickly.
Staff
0 thumbs!
^
bluexy Dec 20, 12
BluAnimal Champion releases are a special occasion for a lot of players. The time investment that goes into a 6300 purchase makes every launch day special and that was already a high bar. A lot of magic moments going to be ruined, because of this change. Not just people having to farm more IP to get launch, but also the fact that a lot of people will choose to wait a week to get the discount and thus losing that new-champ excitement.
0 thumbs!
^
BluAnimal Dec 20, 12
I never had that new champ excitement. It just meant you had to compete with another player to auto lock the shiny new champion during selection.

Also with longer times between releases, farming an additional 1000 IP shouldn't be an issue. At least for a dedicated player.
Staff
0 thumbs!
^
bluexy Dec 20, 12
BluAnimal That's a big thing though. "Dedicated" players are a small percentage of the community. I'd say a generous 80% of players will have a tough time getting even 1500 IP over the extra two weeks between champions.
1 thumbs!
^
LloydToS Dec 20, 12
And here we have Dota 2 with it's free roster... unlocking champions was so annoying on LoL I ended up quitting it a while ago.
0 thumbs!
^
Storm Dec 20, 12
They are definitely promoting RP purchases even more now. Definitely do not like this new system. Meh, oh well, least I can grab Vayne for cheaper, I guess.
0 thumbs!
^
Holy Sorrow Dec 20, 12
I think it's perfect, as a dedicated player i know there's nothing more frustrating than gettin 5 dodgers in a row because 1 little noobtard couldn't get to play the new champ. And even if i didn't get dodgers, i got either one idiot in my team, playing a champion before even reading its abilities or the same guy in the other team.. Or both of them! The one fatal flaw i've found in my 2 years of playing LoL is the overwhelming ammount of *bleep*tards who either don't reach your lvl of gaming or just don't want to, and are there to screw your match, this happened to me in the rift, treeline, dominion and in so many ranked games i can't even count how much elo i lost. This noob-spree gets doubled the first week a new champ is released.. So i'm happy they make them more expensive, it's a pitty though that champs like Vayne and Vladimir are getting ip nerfed.. But anyway, good job Riot.
0 thumbs!
^
Jimmy007 Dec 20, 12
I have never actually bought a champion on release so this doesn't really affect me ._. I'm just happy I will be able to save alot of IP on champs :L
0 thumbs!
^
Inuyasha Dec 20, 12
I support this, there are a vast selection of champions who have been on the roster for so long without getting their prices reduced.

Like Blu said, if you really want a champion 1000 extra IP isn't going to hurt you if you're dedicated enough, or at least keep up with your first win of the day. I've have loads of IP now since I've bought all the runes and rune pages I need, so I buy the newest champions when they're released, anyways.

I'm honestly not sure this promotes using RP, and if it does, not very much so. Even still, good for Riot. Sonic Flash mentioned in another thread that Riot deserves his money despite being F2P, and I completely agree. I don't regret the couple of hundred I've spent on this game, it's definitely the game I've spent the most time on in the past 2+ years.
0 thumbs!
^
Ditnopota Dec 20, 12
quote Holy Sorrow
it's a pitty though that champs like Vayne and Vladimir are getting ip nerfed.. But anyway, good job Riot.
I don't get why it's a shame at all. It is going to allow more people access to those champions since most people can't even bother saving up for 6300s. 'THEY'RE NOOBS' isn't a proper response either. It's dickish, actually. They're not allowed to play new champions just because they aren't as good as some other people? Where's the competitive edge if everyone is only allowed to buy champs if they're super skilled? I personally don't mind the 7800 release tag since you can literally just wait 1 more week for the champ (if you save up IP til then, you'd probably have enough for the 6300 and a 1350 or perhaps 3150 by the end of that week. Seems a bit more beneficial to me).

And at the same rate, people dodging queue because they wanna play a new champ doesn't exactly hurt you. It sets you back a few minutes, yea, but time shouldn't exactly be a bother when these matches last 20-60 minutes a pop. And I'm not sure about this since I've not yet done Ranked, but if a queue dodge happens, don't the dodgers lose like 10 elo? Hurts them more by not just playing.

I personally just play League leisurely, though. Save up some IP, buy a new champ, take em into bots to give em a decent try, then Intermediate if I feel comfortable with them. I only do 1 or 2 PVPs per sitting if I even feel like it. I like the new change because I'm really keen on trying out the variety Riot has to offer. IP and RP price drops are pretty awesome imo, even if there's gonna be one slight increase.
1 thumbs!
^
Vapid Soul Dec 20, 12
That is your own opinion on the issue, author. For those of us who own almost all champions this may not be an upgrade but the reduced ip will help in the long run. Players may purchase more champions with the ip they had to purchase just one. This will increase their pool of champions available for ranked and I won't have to get queued with trash that can only play Katarina and Mordekeiser. Like you mentioned, Riot does need to make a profit so support the company that provided you 'years' of experience instead of bitching at it. Also, by less frustrating he meant the instant queue dodges when a new champion is released since everyone wants to play them. That took up to five minutes to start a game once and hopefully this fixes that. Another note, 1500 more ip is barely an increase and it's only a week long. Again, your opinion vs mine.
0 thumbs!
^
BluAnimal Dec 20, 12
I feel the vast majority of players are against it, but the players who play the game competitively and at a professional level are fine with this. Of course, in a sense it promotes RP usage, but LoL is a 100% free game. They need income from somewhere.
0 thumbs!
^
Saevus Dec 20, 12
i agree with a lot of what vapid soul said and something that struck me the most in the article was the comment about farming. this isn't some mmo where you're literally mindlessly farming the same monster for hours for gold or items. you earn currency in LoL by doing the only thing you do in this game. if that has been relegated to chore for you then it's time to move on.

couldn't agree more with supporting a company that you love if it makes financial sense for them, not to mention that it's already an exceedingly generous f2p model.

article needed more insight and less indignant effrontery.
Staff
0 thumbs!
^
bluexy Dec 20, 12
Vapid Soul Hahah, no worries, I'm not trying to say anyone is wrong. There's pluses and minuses on both sides of the argument.

I guess I just put a lot of value in that feeling you get buying a champion on launch day... and it's already a pretty rare feeling. A lot of other good things coming with this update though and I suppose that's how compromise works.
^
Sponsored
Sort by date: ascending descending
- This news story is archived and is closed to new comments now -
Newsletter
Latest News
Latest Inhouse
PowerColor R9 285 TurboDuo Review NZXT Kraken X31 Liquid Cooler Review AMD FX 8370 & FX 8370E Review Intel Core i7 5960X Review OCZ RevoDrive 350 480GB Review AMD A10-7800 Kaveri APU Review
(0.1416/d/web7)