Neoseeker : News : Skyrim Requiem mod overhauls difficulty, puts hair on your chest
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Dogfood95 Dec 14, 12
Hardcore mode would be nice, not sure why the did not add it anyway?
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Tenklis Dec 13, 12
Being one shotted by a 2 handed hammer is a balance issue, not a difficulty issue. The way being one shotted makes a game more difficult is simply uncreative, lazy, and cheap. Tes combat as a whole is a joke though. A better way to increase difficulty in skyrim would be like the hardcore mode in new vegas, and taking fast travel away / discovered locations off of maps.

The problem with the highest difficulty in skyrim to me mostly, is if I use my mastered skills its to easy, but if you use novice skills they are to weak.. Its just horrible balance, it's not like you can use a whole mess of strategy/tactics.
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Whoosh Dec 13, 12
i recently switched to the pc version of the game. so immediately i used mods and cheats to make my character overpowered and was dissatisfied by how easily i dominated everything. so then i was compelled to download a mod to increase difficulty. lol

what is the point i making your character overpowered only to increase the difficulty of the game to challenge yourself?

it is probably just better to play a vanilla game with the default difficulty levels.

i know it's irrational, but i don't know why we overpower our characters and then try to increase difficulty.
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Antipathy Dec 13, 12
I do like mods that increase difficulty by non numeric means. It seems boring to simply have more damage, more health, more mooks, etc.

Having Health regen makes potions useless; they were fine when they were used to heal sort of "post dungeon", rather than instant health; so, go through dungeon, try to survive, then if successful, pop a Heal over time potion.

This isn't just a case of say 1 minute to heal 100 hp, but 1-2 hours in game time, to heal the same; the kicker is that natural health regen is slowed to essentially nothing.

To be honest, that does favour Stealth Gameplay though, but I am sure increasing the effectiveness of armour goes a long way towards.
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SpartanNinja Dec 13, 12
quote Tenklis
nintendo hard? LOL someone must have been 2 noob for mega man / contra / etc.
You say this but then turn around and say:
quote Tenklis
I hope this difficulty mode does not include being one shotted by a 2h hammer, in skyrim it's ridiculous.
What are you bipolar?

Anyway I never said I didn't like games like that, in point of fact, many games like those are my favorite games and include many that are considered 'Nintendo Hard' but surely I am not not as hardcore as you! Oh no! but wait apparently vanilla Skyrim is hard enough for you what with all those 2-handers one shotting you, so you have all the room to talk don't you lol. Anyway thanks for adding absolutely nothing to the discussion whatsoever other than trying to make others mad.
Last edited by SpartanNinja :: Dec 13, 12
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Tenklis Dec 12, 12
quote CatouttaHell
^ Agreed on both counts. I used to fast travel back when I first started playing the game but quickly realised how much more fun it is to just walk everywhere. Most of my more memorable experiences in the game have happened while just wandering Skyrim aimlessly, not from the actual quests.

Potions are ridiculously broken. They could have at least made it so that the game doesn't freeze when you're in your inventory, or so that they take time to take effect. I personally only heal via a healing spell, since at least you can't spam that forever, and you can't freeze gameplay while you're doing it.
This is why Morrowind > Oblivion/Skyrim
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Dogfood95 Dec 12, 12
quote CatouttaHell
Just get some magic resistance lol. It's extremely important, especially if you play on master difficulty. With zero magic resistance you can get one-shotted by random Bandit Mages, let alone higher level Dragons.

With the maximum 85% magicka resistance you can just stand there and laugh off the attacks of most Dragons and Mages, even on master difficulty. Even moreso if you also have 85% elemental resistance on top of that, or 100% magicka resistance via magicka absorption (which isn't capped.)
Yea thanks, I've started working on my enchanting skill which I have never really used before.
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CatouttaHell Dec 12, 12
^ Agreed on both counts. I used to fast travel back when I first started playing the game but quickly realised how much more fun it is to just walk everywhere. Most of my more memorable experiences in the game have happened while just wandering Skyrim aimlessly, not from the actual quests.

Potions are ridiculously broken. They could have at least made it so that the game doesn't freeze when you're in your inventory, or so that they take time to take effect. I personally only heal via a healing spell, since at least you can't spam that forever, and you can't freeze gameplay while you're doing it.
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kspiess Dec 12, 12
I play the game without potions or fast travel. Makes it WAY better. I actually don't see how playing the game with potions is fun at all. Low on health? Hit button. It's just not that challenging. And no challenge equals no fun. For me anyways.
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CatouttaHell Dec 12, 12
Just get some magic resistance lol. It's extremely important, especially if you play on master difficulty. With zero magic resistance you can get one-shotted by random Bandit Mages, let alone higher level Dragons.

With the maximum 85% magicka resistance you can just stand there and laugh off the attacks of most Dragons and Mages, even on master difficulty. Even moreso if you also have 85% elemental resistance on top of that, or 100% magicka resistance via magicka absorption (which isn't capped.)
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Dogfood95 Dec 12, 12
I don't really need anything harder I just got owned by a elder dragon ... I know I suck lol.
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CatouttaHell Dec 12, 12
I wonder how long it'll take someone to start whining/bragging that the mod is too easy because they abused the hell out of Enchanting/Alchemy/Smithing and dual wield swords that do 1,000 damage or whatever the hell.

Skyrim just needs better leveling and it'll be alright IMO. It's hard as hell at very low levels on master difficulty but due to you usually gaining much more from leveling than NPCs/creatures and everyone capping out way earlier than you do it becomes pitifully easy after a bit. By level 81 the only things that could be threats to you are Draugr Deathlord archers and dual wielding Forsworn Briarhearts if you don't keep your distance.

It's silly as hell that, while you can get 80 perks (excluding bonus ones from quests/blessings,) almost nobody besides Bandits and Forsworn gets any perks whatsoever as they level up.
Last edited by CatouttaHell :: Dec 12, 12
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Tenklis Dec 12, 12
Some games more suited for you ..

http://i.imgur.com/MAkmt.gif
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Tenklis Dec 12, 12
nintendo hard? LOL someone must have been 2 noob for mega man / contra / etc.

I hope this difficulty mode does not include being one shotted by a 2h hammer, in skyrim it's ridiculous.
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