Neoseeker : News : Neoseeker's Game of the Year 2012 Nominee Spotlight: Assassin's Creed 3
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Dantess26 Dec 14, 12
quote Whitefalcon
the obnoxious presence of the "100% Sync" mechanic for the past few games, which is one of the greatest abominations of this gaming generation).
quote Whitefalcon
unfair 100% Sync objectives and mandatory stealth sections (the worst kind of stealth)
This. My god how the Assassin's Creed games can really frustrate me! It's like they can't decide whether to be a stealth game (in which case we could do with more mechanics to aid us in actually being stealthy, such as crouching or specialised use of light and sound) or an action game (in which case why on earth are there these broken mandatory stealth sections within missions?!) The gameplay ends up being an awkward middle ground between the two, full of mechanically composed kill chains, and frustrating chase scenes that are seemingly at war with the games own combat system.

Though I have my gripes with the series, and particularly this game, I agree with you Whitefalcon in that it is those special 'moments' that keep bringing me back to this franchise each year. The story and setting and characters are what I love about it, but again I felt these aspects were also watered down in AC3 (or at least felt VERY rushed, at least to me). AC3 lacks in these 'moments' that were abundant in the first 4 titles.

quote Stitch
I did enjoy the naval missions, that was kinda unique to this series.
And fun, too, to sail a big ass ship.
Yeah! I loved those naval sections! They didn't feel completely necessary to the game, but most of the fun I had in AC3 was found while bouncing around on the sea. The physics felt like you were actually there on deck!
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Stitch Dec 14, 12
I did enjoy the naval missions, that was kinda unique to this series.
And fun, too, to sail a big ass ship.
Especially pretty cool that Robert Faulkner is voiced by the guy that played Mr Gibbs in The Pirates of the Caribbean movies.
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Whitefalcon Dec 14, 12
AC3 is a tough call; at its best it's nothing short of a masterpiece, with some really exhilarating missions, a brilliant, fresh combat system and a fantastic storyline. This game really brought something new to the franchise for me, and I could talk for hours on all the things I loved about it.

However, at its worst AC3 is everything that's wrong with modern gaming. I've been mercifully lucky with glitches and have only encountered minor problems, but I know others have described it as a technical disaster. I can believe that this game was developed over 3 years, however if this is the best Ubisoft can do in that space of time then I shudder to think what next year's inevitable installment will be like. It's nothing short of shoddy in places; I have always maintained that Ubisoft simply do not have play testers, as it is utterly baffling how such obvious flaws made it into the finished product (most noteworthy being the obnoxious presence of the "100% Sync" mechanic for the past few games, which is one of the greatest abominations of this gaming generation). If Ubisoft gave me (or any other average gamer) a week with that game a month or two before release I could tell them exactly what's wrong with it. It's nothing short of heart-breaking how many little things are wrong with the game, which individually would make no impact on game but as a whole dull the experience considerably. Worse still is that these flaws (such as the completely pointless and outright boring crafting system) eclipse the not insignificant list of things Ubisoft actually did right.

I play AC for certain "moments". Moments when the game/interactive movie stops wishing you wouldn't play it. Moments where the developers cease to suffocate you with infuriatingly difficult and unfair 100% Sync objectives and mandatory stealth sections (the worst kind of stealth). Moments where the game says, "Here is an objective, achieve it in whatever way you want". These moments are what all fans of the series live for; when they silently kill a squad of enemies not because they had to, but because they wanted to. When they perfectly execute a platoon of guards in one flawless kill streak, regardless of how reckless it was. When they chase a target down in the streets of a living, breathing city and all hell breaks loose, or when they narrowly escape a collapsing building or stalk their prey from the treetops in the vast frontier. Moments where they climb to the top of a building and gaze out on their breathtaking, majestic surroundings and all is forgiven. We forget the faults and lunacy of the developers, the outrageous glitches and shortcomings of the games and are free to enjoy it. These glimpses of pure awesomeness do not make up for the endless bullshit endured to reach them, but they do ease the pain. And more importantly they keep us all coming back to AC.

AC3 is my GOTY (only game I've played this year lol). Not perfect by any stretch of the imagination but it can be outrageously awesome when it wants to be, and was really a huge step in the right direction for the series.

Staff
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RabidChinaGirl Dec 13, 12
This was pretty difficult for me; definitely wasn't too sure about nominating this game at first. This year has seen plenty of great ones, big and small. To help in my decision to nominate Assassin's Creed, I actually ended up going back to the game and playing it again. Incidentally, that's all it took to convince me. Here's a game that I didn't fully appreciate at first, but over time, I found myself thinking back to it quite frequently.

Hence, nomination! Will it win? Eh, that's something else entirely.
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Dantess26 Dec 13, 12
Yeah THM, I certainly think they lied about the development time of AC3. Yeah the designer probably had the idea of setting the game in the American revolution... but the actual game seemed even more rushed than Revelation or Brotherhood. Such a massive undertaking as telling the whole fresh story of a new Assassin and location (with such a rich historical backdrop) whilst tying up the present day narrative with Desmond was always going to need time and alot of thought! Something Ubisoft obviously didn't have at their disposal. The foundations of the game are great (the setting, the premise of being of native Indian/English blood and witnessing the destruction of your village, the interaction/rivalry with your father) but the game just doesn't deliver the attention to detail that the previous AC games did.

I think gaming has been pretty poor this year. There haven't been many outright winner titles for me personally. Most games i've purchased have been HD collections (Metal Gear Solid, Devil May Cry etc). Borderlands 2 was the only real stand-out to me, so I expect that to be up there with the nominations

quote THM
Final Verdict for Assassin's Creed III is 7.9 out of 10
I'd give AC3 a 6 out of 10, but I feel that is being generous in itself. Maybe a 5/10. As you can tell, I really didn't enjoy the game!
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THM Dec 13, 12
quote Dantess26
Have to disagree with AC3 even being remotely considered for game of the year, never mind being put up for nomination. The plot twists were good (especially the first one upon conclusion of Haytham's sequences), but the overall story was lacking. Connor was bland and generic, a typical revenege-driven meathead character. At least Haytham was interesting and dynamic. And let's not get into Desmond's story... awful, simply awful...

The 'so much to do' is a bare-faced lie. The hunting/crafting/looting was pointless and boring, and the side-quests just trivial and uninteresting.

EDIT: I can appreciate it's AAA status, though I feel it isn't a very highly polished, shining example of what a AAA title can deliver. I feel Ubisoft rushed this particular instalment, and that the game is being given positive responses simply due to the name of the franchise.
I agreed...It's a great game but not as good as some reviews said! Reviews are derived from personal preferences, Period. My main criticism is 'been there, done that feeling' apart from some historical events and stories to be observed and enjoyed.

Ubisoft say this game was in development since 2007...Well, I think they simply lied, it isn't a highly polished game...Rough around the edges for sure! Don't need to take 6 years to create a game like that. (Same thing as Kazunori's Polypony propaganda for Gran Turismo 5 development!!)

I can assure every gamer that Ubisoft rushed Assassin's Creed 3 simply because of money-making purposes in this Xmas season rather than delivering a conclusive/memorable gaming experience/storyline.

Unfortunately, Assassin's Creed Saga has become more like a yearly release franchise for CEOs, it surely can't beat games like Mass Effect 3 or Resident Evil 6 or even Metal Gear Solid in terms of storyline. The incorporation of compelling/memorable characters are a bit weak, I suppose.

P.S. Final Verdict for Assassin's Creed III is 7.9 out of 10. Mass Effect 3 is the Game of the Year.
Last edited by THM :: Dec 13, 12
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Stitch Dec 13, 12
quote RabidChinaGirl
Had some trouble with this one, simply because I felt any amount of referencing would be giving too much away!
lol, I can figure, but when people read this and then play the game, the first guy they will truly see as the main antagonist, an evil sonofagun, is not someone they imagin to have a charm, is not crazy or evil, or someone that Connor even likes.

I understand the one refered is one of the antagonist, and you can't give much away, but it sounds more like he's labeled as the main one, the main bad guy.

And that's kinda misleading /nitpicking.

Although, for the villains you could say somehting like: "Well, you have your typical bad guys like always, a Main antagonist that no one really likes, etc. with all their own goal, but some of these villains do share some enlightment that makes you think twice over your own goals and actions as an Assassin, one of them particuler has a high influence on your character, and perhaps the gamers playing it, in having a certain sympathy and liking on this character, despite he's one of the villains."

Something like that.
Staff
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RabidChinaGirl Dec 13, 12
quote Stitch
Which main antagonist is suppose to be the one that Connor doesn't hate?

Well, I know who, but I don't think he's the one that's marked as the main antagonist, because the real one looks kinda sick in the end, unlike his "yes sir" polite wimpy look in the beginning, and Connor hates his guts from the start until end.

Just because one is a leader, wont mark him as the main antagonist, tbh.
Had some trouble with this one, simply because I felt any amount of referencing would be giving too much away!

Guest: You won't be disappointed.
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Stitch Dec 13, 12
Which main antagonist is suppose to be the one that Connor doesn't hate?

Well, I know who, but I don't think he's the one that's marked as the main antagonist, because the real one looks kinda sick in the end, unlike his "yes sir" polite wimpy look in the beginning, and Connor hates his guts from the start until end.

Just because one is a leader, wont mark him as the main antagonist, tbh.
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J Dec 13, 12
I was like the only person who saw the AC3 twist coming, i think. Still good game good for nominee but not for the winner imo.

Plz for the love of god, do not put ME3 in this list.
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Dantess26 Dec 13, 12
Have to disagree with AC3 even being remotely considered for game of the year, never mind being put up for nomination. The plot twists were good (especially the first one upon conclusion of Haytham's sequences), but the overall story was lacking. Connor was bland and generic, a typical revenege-driven meathead character. At least Haytham was interesting and dynamic. And let's not get into Desmond's story... awful, simply awful...

The 'so much to do' is a bare-faced lie. The hunting/crafting/looting was pointless and boring, and the side-quests just trivial and uninteresting.

EDIT: I can appreciate it's AAA status, though I feel it isn't a very highly polished, shining example of what a AAA title can deliver. I feel Ubisoft rushed this particular instalment, and that the game is being given positive responses simply due to the name of the franchise.
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