Petroglyph Games has released an official statement to help clarify the situation after earlier this week news broke that the developer was facing layoffs, and that Trion Worlds was taking over development of End of Nations. Reports initially claimed that the studio laid off over 30 employees, but Petroglyph states the number is instead 19 and direct result of the closure of End of Nations development. Since, the remaining 90 plus employees have moved locations in Las Vegas and are continuing work on a variety of projects.
Here's the full official statement released from the studio earlier today:
"Petroglyph Games Inc., an innovative studio that has created and launched multiple successful games over the years, has concluded its work as developer on End of Nations™ for publisher Trion Worlds. As a result, Petroglyph has reduced its workforce by 19 employees.
The team at Petroglyph is very excited about End of Nations, a title which earned more than 50 nominations and awards while in development, and looks forward to its upcoming release.
Additionally, Petroglyph recently moved into a larger facility in Las Vegas to house its current headcount of over 90 employees. Development work continues on multiple projects across different genres and platforms, both internally and externally funded, with releases planned through 2014."
It's good to hear the studio doesn't appear to be facing any immediate solvency issues, but laying off 19 employees while moving into a larger facility seems a bit contradictory. The studio's storied history that goes all the way back to Westwood Studios and the development of Dune II and Command & Conquer may not be remember by many, but still held dear by a few. Hopefully their work on the Panzer General and Graxia franchises will keep them heavy with work for years to come.
Again, we hope for the best for the Petroglyph employees now in-between work and hope they find new homes soon.