BioShock Infinite has been delayed a second time, this time by a month to March 26, versus the previous February 26.
Irrational Games' boss Ken Levine noted at a press preview event this week the game needs a little more time for polish and bug fixing, and the extra month will allow for just that.
The call came from Rod Fergusson, who recently came on the team from Epic Games. According to Levine, Fergusson took a look at the game when he started at Irrational and decided more time was needed.
Levine also notes there's "nothing particularly dramatic" about the delays, despite what some might like to think.