SimCity video debuts strategy gameplay
Sean Ridgeley - Thursday, October 4, 2012 7:41am (PST)
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Get the hands-on approach
If you're looking to get a really good feel for what upcoming simulator SimCity is all about, today's video is about as good as it gets. Featuring about 9 minutes of hands-on strategy gameplay from a designer, it does a lot to get you to close to the game.
The focus here is showing off all the different things you can do in SimCity based on what you're interested in (whether you're the tyrannical or peaceful type), and also the effects your decisions have on citizens and towns.
See for yourself:
Section: PC Games
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I like the detail they use, some of it it looks more like small stop motion models rather than computer generated stuff.
Like he mentions putting the police in the commercial area, and not putting the waste management near the water tower as it could contaminate the water supply.
I also like how everyone in the game has goals, etc. That's shows a pretty impressive granular level of detail. Things like surveyors and builders building up lots, moving trucks bringing people in, seeing floods of people embark from the station after a train arrives and whatnot are also really nice touches and will increase immersion in the game, really giving you a sense that you're managing a living, breathing city which is perfect to satiate one's inner megalomaniac that drives us to play a city-building 'god game' to begin with.
Oh, I'm digging the automatic use of roads as a pipe system too because in the originals electrical pylons everywhere looked pretty messy and water pipes were annoying to deal with!
Really stoked for its release.
The demo was a pretty simple demonstration of the detail and feel of the game in general, it made you create a power and water supply, lay a highway to link to the outside world then gave you a chance to explore the city already half created. The detail is just fantastic, I was following sims from their homes to their work, was able to click people out playing football on the pitch and got a name and where they're from, really blew me away. Can't wait for this game tbh.
By the time I got around to owning Simcity 4 ( relatively recently), it felt rather dated TBH. I still put in a bit of time on it regardless, simply for nostalgia purposes.
The ability to click on random Sims in Simcity 5 reminds me strongly of the Tycoon games (Namely rollercoaster tycoon).