World of Warcraft lead Rob Pardo considers single-player games endangered
Believes piracy and game rentals partially to blame
Blizzard's Rob Pardo, lead designer behind World of Warcraft, foretold in a recent interview the inevitable end of single-player games. His reasoning is fairly sound, for the most part, as he describes this continuing trend in the industry to "connect" with games. As such, big-budget single-player titles are becoming an endangered species, slowly going the way of the dinosaurs.
See, one major reason for this is that AAA games carry higher risk because of the money involved. As such, publishers are unwilling to really experiment with new design as indie or smaller companies would.
Of course, there's also the whole social gaming thing. Most big-budget titles now have some kind of online or social experience attached. Even single-player games like, say, Mass Effect 3 brought in an online co-op mode.
"You certainly see trends. One of the bigger trends is there's a lot of smaller games able to be created, so you are seeing a lot more innovation that isn't possible in the AAA space because of the money and the risk involved. You'll see a lot of these really innovative indie games, mobile games, social games, that people can try out and test new and innovative ideas. I think that a lot of those ideas will eventually turn into AAA games. They'll end up being this experimental hotbed of game design.
"Another big trend is connecting everyone in their games, be it a full online experience like World of Warcraft, or just being able to have a social experience with other people playing single-player games. You're seeing all these sorts of elements being explored. I think it's really interesting because it's not just about connecting someone so I can play with them. It's about how I can have a social experience around the games that I play even if it's inherently a single-player game."
When asked whether he considered these AAA single-player games to be an "endangered species," Pardo agrees, explaining that there just isn't a "great business model" for these types of games anymore. He does briefly mention piracy and game rentals as two factors publishers need to consider, but he doesn't go into much detail regarding each.
"I don't see there being a great business model for it these days. It's really sad, there's just a lot of elements out there that conspire to make those games difficult to make now. Between pirating or the ability for people to rent games, it's hard for publishers to pour millions and millions of dollars into a game and not necessarily see the return they need to make those budgets realistic."
While the mention of piracy and game rentals throws us off a tad -- both are topics of great contention -- it's difficult to deny this trend Pardo touched on. Can you think of any AAA titles in recent years that defy his logic?
Source: GamesIndustry International
Sections: Console Games, PC Games
Latest Comments
- Grand Theft Auto V Special and Collector's Editions announced by Rockstar, now available to pre-order [9]
- Need for Speed Rivals announced, "destroys" the line between single and multiplayer racing [4]
- Final Fantasy XIV: A Realm Reborn's third beta phase delayed until June, still no official launch date [12]
- The Legend of Zelda: A Link to the Past successor announced for the 3DS, this holiday season [55]
- Xbox One HUD image could be teasing half a dozen unannounced games [27]
- Final Fantasy XIV: A Realm Reborn relaunches August 27 on PC and PS3, Collector's Edition details [3]
- League of Legends introduces its next champion, Aatrox, the Darkin Blade, is revealed [19]
- Remedy's Sam Lake apologizes to Alan Wake fans, launches Humble Bundle and Xbox LIVE sale [21]
Most Comments
- Microsoft's Next-Generation Xbox Reveal: Liveblog and Discussion [298]
- Xbox One lacks backwards compatibility, Microsoft will continue selling Xbox 360 games and console [87]
- Several Pokemon revealed in latest CoroCoro Pokemon X and Y feature, also trainer customization [73]
- Pokemon X and Y welcomes us to Kalos, trailer showcases quartet of recently announced Pokemon [63]
- Xbox One officially announced, here are the facts [61]
- Next-gen Xbox officially set to be revealed on May 21, press invited to event on Microsoft's Redmond campus [53]
Latest News
- Thu, May 23
- Shin Megami Tensei IV's 'The Samurai Way' trailer prepares aspiring demon vanquishers
- Saints Row 4 trailer video series focuses on the completely randomness of Saints Row
- Ninja Theory, developers of DMC: Devil May Cry, tease "something new to show" for tomorrow
- Grand Theft Auto V Special and Collector's Editions announced by Rockstar, now available to pre-order
- Dead Island studio Techland announces new shooter 'Dying Light,' published by Warner Bros.
- Xbox One HUD image could be teasing half a dozen unannounced games
- Nintendo's E3 Nintendo Direct event to go live on June 11 at 7AM PT, prepare your Wii U
- Need for Speed Rivals announced, "destroys" the line between single and multiplayer racing
- Trailer for new BlazBlue: Chrono Phantasm is a treat for the fans and shows off new characters
- Xbox One games confirmed thus far, major publishers like EA, Square Enix and Ubisoft on board
- Mirror's Edge 2 listing briefly appears on German Amazon site, E3 better hurry up
- Destiny 'The Law of the Jungle' live action and cinematic trailer demands attention
- Second Sonic Lost World teaser image appears, six shadowy figures emerge
- Final Fantasy XIV: A Realm Reborn relaunches August 27 on PC and PS3, Collector's Edition details
- Wed, May 22
- Call of Duty: Ghosts video compares graphical improvements between Modern Warfare 3 and Ghosts
- Metro: Last Light DLC summer lineup brings serveral content packs, Season Pass also announced
- No self-published indie titles on Xbox One, indie devs must find a publisher first
- Remedy's Sam Lake apologizes to Alan Wake fans, launches Humble Bundle and Xbox LIVE sale
- Company of Heroes 2 cinematic tells the story of war from a soldier's perspective, previews the campaign
- Best of PlayStation Network Vol. 1 packages four titles including Sound Shapes, Fat Princess, available June
- Mortal Kombat coming to PC on July 3, Komplete Edition packages up all characters and skins
- Crytek's gladiator epic Ryse confirmed as an Xbox One exclusive, more information at E3
- Tue, May 21
- Microsoft's Next-Generation Xbox Reveal: Liveblog and Discussion
- Xbox One officially announced, here are the facts
- EA teasing a new Need for Speed with image of a police supercar
Latest Net Reviews
| · | NVIDIA GeForce GTX 780 |
| · | eVGA GeForce GTX 670 FTW |
| · | OCZ Vertex 450 |
| · | Asus GTX780-3GD5 |
| · | NVIDIA GeForce GTX 780 |
| · | OCZ Vertex 450 |

I'm not sure how it works for games but Movie services like Netflix usually have to strike deals and pay studios out the wazoo for their movies. I can't see rentals being any worse than the second hand market.
As for AAA titles that just just didn't have multiplayer, how about:
- Skyrim
- Just Cause 2
- Deus Ex HR
And of course there's also the examples to bring up of games that were worse because of the addition such as Orcs Must Die 2, and arguably Mass Effect 3....and pirating is just something that devs have to adapt to and mitigate as best they can. I don't believe it is such a crushing blow that it will destroy the future of single player games.