To one's surprise, Resident Evil 6 will be receiving more content post-launch, in the form of three additional multiplayer modes and some other undisclosed DLC. In addition to the included Mercenaries mode, Capcom will toss in Survivors, Predator, and Siege mode at some point.
No word yet on pricing or a possible release window, but here's the general overview of each new mode:
Survivors Mode takes the classic solo- and team-based versus mode and adds a twist. Get killed and you respawn as an enemy character with the ability to attack the human characters. Take down two human characters to resurrect in human form. Last man or team standing wins.
In Predator Mode, one player takes on the role of the Ustanak, the fearsome B.O.W. that stalks Jake Muller throughout his campaign, and tries to eliminate the human players. The humans’ task: stop the deadly B.O.W. in its tracks, or at least survive until the end of the session.
Choosing the human side in Siege Mode will see players protecting a single NPC, while as a member of the enemy team, players will need to eliminate that same NPC. If the NPC is still alive at the end of the time period, the human team wins.
All three modes will support up to six players online and use maps from Mercenaries.
Given that Capcom is also launching their very own Battlelog-esque service for Resident Evil, all this multiplayer stuff does make sense. They'll need to ensure the community remains active and has a reason to use ResidentEvil.net at all.
Modes aside, more "additional content" will follow the game's release on October 2.