Nintendo event comes a day after Apple's, Wii U announcements potentially in iPhone 5's shadow
Does Nintendo even acknowledge the iPhone's gaming market?
As reported last month, Nintendo is throwing a raucous bash this Thursday, September 13, and the consensus is that they'll announce a price and release date for their Wii U console at the event. Rumors and more rumors abound, but with the educated assumptive release date a scant two months away everyone's likely thinking the same things -- it's about time, Nintendo!
As pressing as a release announcement may be, Nintendo's timing likely couldn't be worse. Thursday's press conference comes a mere day after Apple is scheduled to apparently announce their new iPhone 5 cell phone. Whether or not the iPhone directly competes with Nintendo or in gaming as general is a controversial topic, but there's no argument that Apple announcements carry an unparalleled level of hype with them. How can Nintendo hope to steal media attention in the shadow of an iPhone announcement?
Of course, the September 13 Nintendo conference could be for something else entirely, and the Wii U price and release date may still yet be weeks away from reveal. If that's the case, Nintendo is certainly cutting it close. With the Tokyo Gaming Show starting this week, gaming hype will be astoundingly high. Even with Apple making an iPhone announcement, there may not be a better opportunity for Nintendo to steal the show.
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Apple's not so raucous bash, as there is no Apple TV and there never will be, was scheduled only recently and to be quite honest... from the perspective of the gaming community....nobody honestly cares about it. LOL
I also don't think its all that critical for Nintendo anyway. The early adopters are mostly hardcore Nintendo fans like me who have been paying attention for years now and won't care about the next iPhone update. The casual tech viewers that'll jump at Apple's announcements won't care about Wii U until they see the ads on TV in a month either, so I don't really see who this effects at all.
Its the "hardcore" gamers like those of us here on Neo that really care about it.
The day that the iPhone is legitimately talked about as an actual console and a viable medium for gaming is the day I leave the console scene for good.
As of right now, the average iphone app store game has about as much quality and fun factor as a typical Internet flash game, in other words, very little.
They all fit within the same 5 categories, almost all have a sort of pay2win premium thing going on, and they all feel like they were hastily put together in 30 minutes or less.