Neoseeker : News : Final Fantasy 14: A Realm Reborn trailer is 100% gameplay
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Wakaman Sep 6, 12
Looking pretty nice
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OkamiAlucard Sep 6, 12
when (if) it comes out on PS3 i'll get it.
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The Darkest Shadow Sep 6, 12
Apologies for the incredibly long comment, but I've wanted to say this about FFXIV for some time.

Here's a handy guide to actually make money off of FFXIV.

Step 1 - Add a free to play option, subscription-only lowers your playerbase and maximum number of subscribers. You don't get people paying if you don't get people playing.

Arenanet have shown how well free to play works as an option. So much so Guild Wars warranted multiple expansions and then got a sequel. How many MMOs ever turn out a sequel? Pay to Play isn't the best option and it definitely isn't the only one.

Step 2 - Microtransactions/Expansions, by the mountain. People will pay tons for whatever random junk you want to sell them, especially if they aren't obscenely expensive. I'll happily pay for a snazzy new coat or outfit if the price is right and the game is good enough.

Customisation is my multiplayer god. Throw options at me for decent prices and I'll sink money into your game, but the content needs to be good and the price reasonable for what you're selling. A new virtual hat shouldn't retail at £5.

Expansions are also an absolute must. I am not a DCUO subscriber and I doubt I ever will be, but I still play the game now that it's F2P. I don't enjoy the game nearly enough for me to subscribe. I absolutely detested the DCUO beta and very little about the game has changed since then (in terms of visuals, combat and exploration). I outright refused to purchase a retail copy of the game and then a subscription and for a year after release didn't even give the game a passing thought. It wasn't fun to me and it didn't justify the long-term price-tag that came with it.

The second the game went F2P, it appeared in my news feed again. A few of my friends had been playing it for a while but seeing its name under their PSN IDs meant nothing to me, I gave more of a passing glance than an acknowledgement. That all changed when the game went F2P.

Why? Because I was willing to give it a second chance. When I played it again, it really hadn't changed all that much. I found myself enjoying it. It was a slow process and it took a while for me to find the class that I actually found entertaining. Eventually though, with the help of a few PSN friends, I got into the game. It's not great, but it's not terrible. Plus, I was playing it for free, I couldn't really complain about its flaws at that stage.

I went into the beta knowing that I would have to pay a subscription fee for the game at release. As such I evaluated the game based on that concept. As different as it was from other MMOs in terms of combat system, the same basic principle applied. It was still a tedious repetitive slog through identical enemies of varying strengths.

Admittedly my attacks weren't performed automatically and required more than a mouse click on the enemy to initiate but this was about all that felt fresh and different. It was a good effort, but it just wasn't enough, they made one major thing drastically different from other MMOs, then stuck to the typical formula.

The point I'm trying to make is: I'll probably never pay a subscription fee for DC Universe Online, I most likely never will for FFXIV.

But if it goes free to play, I happily will and I'll love every second of it.

And if history and DCUO serve as any guide, I will buy every single expansion they release. It might not be worth a subscription fee to me, but it's definitely earned some of my money.

Step 3 - Get a version running on consoles. You'll make a damned mint. Almost zero competition from other MMOs and with the FF name attached, you'll sell buckets. Having it only on PC, especially for this long, will only bury the game over time. Colossal amounts of competition will eat away at your subscribers.

As far as I'm aware the XBOX 360 doesn't even have any MMOs.

The PS3 only has DC Universe Online (Free Realms really doesn't count), which in terms of world, atmosphere and enchantment would never hold a candle to an FF MMO. Even in gameplay you might take that step beyond the MMO standard that chained DC from being the revolution it could have been.
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Supernova1332 Sep 6, 12
The Darkest Shadow
Free to play doesn't work for everyone. Final Fantasy XI is the most profitable final fantasy out of the entire series. While it's no eleven million like WoW it did pull in tons of money.

Square-enix has other MMO's that are free to play, if it could be more profitable as a free to play MMO they would probably make it free to play, they've got numbers to crunch while you have only blind speculation based on other companies. It could also be that they don't want to add useless cosmetic items to their game and they don't want to create useful items either because then it would turn into pay-to-win.

Final Fantasy XI had four expansion packs, and six more pieces of in game downloadable content. They also had two console ports made, xbox360 and ps2, and a PS Vita port is rumored to be in the works too.

quote
The point I'm trying to make is: I'll probably never pay a subscription fee for DC Universe Online, I most likely never will for FFXIV.

But if it goes free to play, I happily will and I'll love every second of it.
... that doesnt make sense.
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The Darkest Shadow Sep 7, 12
quote Supernova1332
quote
The point I'm trying to make is: I'll probably never pay a subscription fee for DC Universe Online, I most likely never will for FFXIV.

But if it goes free to play, I happily will and I'll love every second of it.
... that doesnt make sense.
Whoops, that sentence went a little screwy. XD

Can't even remember what it was supposed to be, something along the lines of: But if it goes free to play, I'll happily play it and love every second of it.

Followed by:

And if history and DCUO serve as any guide, I will buy every single expansion they release. It might not be worth a subscription fee to me, but it's definitely earned some of my money.
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No MMO is worth a subscription to me, I don't have the money to throw around at them all.

FFXI is only so profitable because it has a subscription fee attached to it and it's been running for so long. How much of that profit comes from the last few loyal subscribers, and how many of them were there since the start of the game we'll never know. XIV is new and has tripped over itself so many times over it's unbelievable. They've had to relaunch the entire game, how many subscribers do you think they've possibly lost over this little hiccup?

Gamers are fickle and petty, good god just look at the Bethesda forums for five minutes and you'll want to paint the ceiling with your brains.

Free to play gives everyone a chance to enjoy the game, not just people with the money to throw into something like that. I'm not saying their shouldn't be a subscription fee, I'm saying there should be access tiers with completely free to play on the absolute bottom.

I'm not going to debate this as I'll never change your mind on the matter and neither will you change mine.
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Spook Sep 7, 12
This looks great, but I'm still waiting for word about that one game. You know the one.
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DragonSlayer45 Sep 7, 12
Final Fantasy XIV truly seems to be making a tremendous comeback compared to how it started two years ago. Nice job Yoshida.
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Supernova1332 Sep 7, 12
Sorry, don't get me wrong. I love free to play for the most part. I have enjoyed tons of free MMO's. I'm just saying that I can see the predisposition they have for keeping the subscription model.

Gamers are fickle, but they're also dumb as hell. Call of Duty proves this year after year. I try to avoid developer and publisher forums at all cost; I know exactly what you mean hahaha. FFXIV has definitely shot itself in the foot but there's still a chance for it, although it might take some time to reach the subscription levels they expected to have even if the relaunch is near flawless.
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nefreet Sep 7, 12
<=== is totally happy to pay a subscription fee for a quality product.
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Steven X Sep 8, 12
F2Ply will ruin this game. Population would be to high and server would lack and quality ofplayers would suck if u pay 2 play u work harder and play better imo
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Minyak man Sep 9, 12
GW2 isnit exactly free to play. Its a pay once only game then ur free to do whatever you want. There will always be serious gamers and not so serious ones no matter if its a f2p, or subscription model.

Look at the battlefield series, yes its not an MMO, im aware of that, but it uses the same model as gw2. Launch the game, sell it. Expansion packs, sell it again and then again and again. The serious ones are always around to buy them. This game is immensely popular amongst fps players.

If i were to relaunch ff xiv, id have it follow GW2, then launch an expansion pack every year for 10 years. I think itll be much more profitable for square.
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