The Binding of Isaac creator Edmund McMillen has confirmed a console version of the PC title.
McMillen, however, wouldn't divulge information pertaining to what consoles it'll arrive on. The developer did, though, state that talks have been ongoing between Microsoft "for a while", with the Xbox 360 platform holder seeming to "also want Isaac a lot". A deal has yet to be signed, with McMillen noting that "MS doesn't tend to want exclusive everything."
The console version of The Binding of Isaac will include a co-op component, the Wrath of Lamb expansion, new bosses, playable characters, modes and items.
McMillen added that he "will handle all aspects of design, character, items, story levels bosses," while another team will be responsible for art and animation for the aforementioned components.