Neoseeker : News : Games industry needs to grow up, says Heavy Rain creator
Sort by date: ascending descending
0 thumbs!
^
Mr_Dr_Medicman Aug 18, 12
If there were more games like Mirror's Edge where you rarly if ever use a gun, and your character has a slow decent into madness until you kill yourself, I would play that.
0 thumbs!
^
Zombie_Barioth Aug 18, 12
quote LloydToS
And that's another thing, indie studios manage with much smaller funds. Imagine if some big studio decided to split their dev team into a few smaller groups for a while focussing less on high end tech and awesome graphics.
If indie studios can do what they do on their budget imagine what bigger companies could do with even twice that. Remind me again why exactly do games need hollywood blockbuster budgets?
0 thumbs!
^
nnnddd101010 Aug 18, 12
quote Mystic Aurora
The genre's become oversaturated, the same way the RPG genre was oversaturated in the mid-to-late '90s. I see MMOs and sandbox games to be the next over-done genre.
Agreed. I remember when sandbox games were very rare, now it seems like every other game is open world, or I see gamers pushing for every game to be open world.
0 thumbs!
^
pipripx Aug 18, 12
its true. its really a if its not broken dont fix it kind of thing from what i feel i would enjoy a game that i have not seen before i dont hate shooter i just dont play most of em due to every month 1-3 new ones come about and its the same no need in a manual its the exact same controls but in this one you can stop time or something pointless.

also looking for to this mans next game elllen page + video game = sold
1 thumbs!
^
LloydToS Aug 18, 12
And that's another thing, indie studios manage with much smaller funds. Imagine if some big studio decided to split their dev team into a few smaller groups for a while focussing less on high end tech and awesome graphics. I'm sure they'd be able to come up with fun games which are cheaper to make. I think indie studios are pretty much doing the innovation with gameplay for the most part right now. (At least on PC)
Mystic Aurora | Aug 17, 12
*** This comment was removed by its author. ***
0 thumbs!
^
Zombie_Barioth Aug 17, 12
Thats all well and good but one not so little problem. Games are expensive to make and ften need to sell millions to break even. So do you make a game thats almost guaranteed to sell or an "innovative" game people will stick their nose up at or not take a chance on? How do you go about handling that?

That being said Why do games need to have either meaning or fun, not both? MGS is a fun, enjoyable game that still manages to be meaningful and though provoking despite its cheesy-bness. Why does changing/innovating=boring?
0 thumbs!
^
THM Aug 17, 12
David Cage, Why is he using 'Ellen Page' in his next game?...
0 thumbs!
^
Marc Aug 17, 12
quote
I wonder if he'd say the same shit if the industry was full of Heavy Rain type games.
press x to blow your nose and y to scratch your nuts.
0 thumbs!
^
Tommy Vercetti Aug 17, 12
I wonder if he'd say the same shit if the industry was full of Heavy Rain type games.
0 thumbs!
^
Marc Aug 17, 12
Heavy Rain was lame.
4 thumbs!
^
Vollando Aug 17, 12
"meaning over fun"

bro its a game if its not fun to play why play it
0 thumbs!
^
Supernova1332 Aug 17, 12
quote Tenklis
I think they should stop cel shading games. Wind waker, skyward sword and diablo 3 do not look like they should.
D3 is cartoonish, it doesn't actually use cel-shading though.
^
Sponsored
Sort by date: ascending descending
- This news story is archived and is closed to new comments now -
Newsletter
Latest News
Latest Inhouse
PowerColor R9 285 TurboDuo Review NZXT Kraken X31 Liquid Cooler Review AMD FX 8370 & FX 8370E Review Intel Core i7 5960X Review OCZ RevoDrive 350 480GB Review AMD A10-7800 Kaveri APU Review
(0.2013/d/web2)