Assassin's Creed 3 creative director dismisses Bayonetta, Japanese games as "literally gibberish"
"There's a subtle racism ... where Japanese developers are forgiven for doing what they do"
Alex Hutchinson, creative director of Assassin's Creed 3, provided an eye-opening and candid interview with CVG recently. When provided a question on Nintendo's success with annual franchises when compared to that of Assassin's Creed, Hutchinson provides a potentially inflammatory response... he blames a "subtle racism" at work.
"You want my real answer? I think there's a subtle racism in the business, especially on the journalists' side, where Japanese developers are forgiven for doing what they do. I think it's condescending to do this."
The interviewer follows up with with a similar question to what's on my mind: "Seriously?" Hutchinson extrapolates:
"Yeah. Just think about how many Japanese games are released where their stories are literally gibberish. Literally gibberish. There's no way you could write it with a straight face, and the journalists say 'oh it is brilliant'. Then Gears of War comes out and apparently it's the worst written narrative in a game ever. I'll take Gears of War over Bayonetta any time. It's patronising to say, 'oh those Japanese stories, they don't really mean what they're doing.' "
As the conversation shifted, Hutchinson admitted he was pleased with the positive response gamers have given Assassin's Creed's story.
Assassin's Creed 3 will release October 30 for Xbox 360 and PS3, and November 20 for PC gamers. Assassin's Creed is the near-future story of Desmond, who uses the Animus device to travel back into past lives in effort to support his cause in the endless war between Templar and Assassin. In his visits into the past Desmond is communicated to by aliens, talking into the future by using Desmond's ancestors as conduits, warning Desmond of the end of days.
Source: CVG
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He has a point though. Gears of War follows a good story line, where as Bayonetta is about a girl in skimpy clothing off killing monsters in Alice and Wonderland.
But of course I'm biased. Bayonetta is fun as balls, however.
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