Neoseeker : News : Vigil Games respond to criticisms over excluding names in Darksiders 2 credits
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Sean Aug 15, 12
sounds like the employee throwing the fit got fired.. not laid off. I agree with Vigil on this... if the dude was a crappy employee to begin with, and got fired for bad work behavior, poor performance, or just plain out being lazy... screw him, he doesnt deserve credit in the game... and based off his behavior, going on twitter and the internet, and bad mouthing the company... he sounds like he was never a suitable employee to begin with... (they kept him on for the standard 90 day evaluation period, didnt like him, and sent him packing, he didnt like it and threw a fit.)
Staff
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bluexy Aug 15, 12
I've worked with some poor game bloggers in my time, folk whose articles are beyond repair, but when they get fired we don't go back and remove their articles or take their name off of their work. I don't care if the guy was fired or is hardcore raging, he contributed to Darksiders II and it's not fair holding the Credits hostage.
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JacqueseVonRIP Aug 15, 12
It doesn't matter if he behaved badly. If he did actually contribute something of use then his name should be up there. And so what if he goes on twitter or whatever else to badmouth the company. I'd be pretty p'd if someone did this to me.
Perhaps both parties are in the wrong. That sometimes happens.
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ace2ace Aug 15, 12
My question is what was his contribution to begin with? If it was simply development testings (basically playing the game and looking for errors) or he was a simple office grunt filing paperwork for the company then, by most accounts, he didn't really contribute to the game in a meaningful way. I believe this what happened, which is why he is probably complaining.
Staff
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RabidChinaGirl Aug 15, 12
Taken from the brief interview he did (link found in source):
quote
I was put in the leadership role to take ownership over the entire User Interface and direct a team of what began as two other people and ended up being at least six others with ancillaries. I was working directly with the leads of the project, taking through the plans I had developed for the team and the project going forward. The expectation was to take a UI that wasn't shippable and fix it, in a few months before ship. I knew it was something I could handle (maybe not under mismanagement and dis-coordination sweeping an entire studio though). We had to wait for some logistics, so we only had 60 days. Within those 30, I led the effort to revamp and implement 27 screens of totally re-designed UI, had developed a production pipeline that enabled my team to achieve this at such a rapid pace, created the schedules, drove the production coordination, art directed the UI and the UI Artist, wrote design docs, and actually did the UI design and Flash work. My UI Artist got to focus solely on the skin over the design, where you really solve all of the problems of building a logical UI first, and my UI Developer helped us rapidly prototype and build it with dynamic functionality.
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Oglop Aug 15, 12
Well the UI is pretty crappy so I wouldn't have credited him either.
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Hellfire29 Aug 15, 12
Where does Vigil draw the line?
Maybe QA testers shouldn't be in the credits, they weren't there long either. What about a dev there for 6 months?
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Sean Aug 15, 12
first off he was NEVER entitled to to credits in game... he had a job he was paid for, and unless that job had a contract promising him a credit in the game. he got paid to do his job. end of story.
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Wakaman Aug 15, 12
Isn't it ethical though to credit the people involved in the game?

Sounds like he had an important job with the game.

Also getting credited in a game is not some sort of employee of the month title Sean, he had his part in creating a boss game, the least he deserves is credit for his work.
Staff
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RabidChinaGirl Aug 15, 12
Mystic Aurora I think what you're calling a "stunt" is common practice in this industry (and no doubt others as well). Rarely do people speak out when their careers are at risk, which is probably why we haven't heard about it until now.

I'd definitely be upset in his shoes, but I can also see why Adams would be as well, especially if this is commonly practiced and understood. Davis also noted on Twitter that the film industry has guilds and special interest groups to prevent this sort of thing from happening/taking root, whereas gaming does not...

Rather curious if this will negatively affect Davis' standing in the industry. I'd like to know more about the whole situation, but more likely than not, details regarding his employment are confidential.
Staff
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RabidChinaGirl Aug 16, 12
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