Sleeping Dogs has 6 months' worth of DLC planned
Swimming in DLC for half a year!
Square Enix recently stated that they'll be supporting upcoming cop action title Sleeping Dogs with an "exstinsive" six-month DLC plan.
The first offering in Sleeping Dogs' aforementioned DLC gravy boat is set to launch in time for the game's impending arrival tomorrow. So far there has been mention of an '80s inspired pack titled "The Retro Triad Pack", which will include "a killer old school outfit with its own player buffs and funky kung-fu van." Lee Singelton, Square Enix London's general manager went on to say:
"We want to create something to suit everyone's play style from cool cars and high-speed missions to outlandish outfits and game-extending mission packs. The game launch is just the beginning."
With any luck, most of these DLC offerings will be worthwhile (some will most assuredly not be) for those players looking to get a bit more time out of their Hong Kong excursion.
Sleeping Dogs will be available on August 14 in the States, with its European debut slated for August 17. Anyone looking forward to seeing what the team on Square's London end has done with what used to be True Crime won't have long to wait.
Source: CVG
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Expansions are slowly fading out of view, yeah, so? There's no need to release a brand new campaign for games with online components because like it or not, the majority of people prefer online expansions in the form of maps because it extends the online experience, which is far better than the single-player because you can do it with friends. What can you do with the Skyrim expansion coming soon? Play it through a couple of different ways and then shelve it because there's no online component. What can I do with virtually any Call of Duty map pack? Enjoy the maps repeatedly while playing against people in many different hours. I'll guarantee you I'll have ten times more fun on a map pack for an online game than any single-player expansion.
All DLC is a "cash-grab", that's the *bleep*ing point of DLC. Expansions and the way post-release content is handled has evolved. Deal with it.