The lead designer of Battlefield 3, David Goldfarb, is now working at Starbreeze Studios as a game director.
Goldfarb left his position with EA DICE last month and is now working alongside creative director Ulf Andersson at Starbreeze. For his new position, Goldfarb will be at the new Stockholm, Sweden, location, which opened once the studio acquired Overkill Software. Overkill and Ulf Andersson created Payday: The Heist, but the company was acquired in June by Starbreeze. Goldfarb will be working with Andersson on the sequel to Payday and an unannounced project.
Regarding his departure from DICE, Goldfarb noted a desire to work on smaller games with a "tighter budget" that are more gameplay driven. He wanted something he could have a personal interest in since he felt exhausted working on big project after big project at DICE. Starbreeze seemed like the best fit for his talents, and it should help him feel more connected to the games.
"Making big projects is really exhausting and for me, I felt like I needed a change of venue and I really wanted to work on something that I personally felt I was interested in, which apparently is crime. I just wanted to get closer to things that I love and this was a great match for me."
Hopefully it does not take too long to hear about the unannounced project, but at least we can rest easy knowing a sequel to Payday: The Heist is on the way.