Neoseeker : News : Gamers don't understand how DLC is made, says Gearbox
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Sonic Chao Jul 26, 12
September 18th, not October.
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TurMoiL911 Jul 26, 12
I think a lot of the discontent to DLC comes from publishers nickel and diming consumers by releasing paid DLC consisting of unlock codes from content already on the game disc.
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Miragedres Jul 26, 12
quote TurMoiL911
I think a lot of the discontent to DLC comes from publishers nickel and diming consumers by releasing paid DLC consisting of unlock codes from content already on the game disc.
This is the reason. Period. I honestly hate hearing about DLC prior to a game's release. Tell me about DLC after the game is out.
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Kratos Jul 26, 12
Wait didn't some other company say the same exact thing months ago?
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Wakaman Jul 26, 12
quote Kratos
Wait didn't some other company say the same exact thing months ago?
you mean BioWare with Mass Effect3 dlc?
The thing about dlc is that it should released after the game, not on the same day. Which is why everyone took a shit on them, well that and them nickle & diming you by making a character that is that important to the lore a part of the dlc.
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THM Jul 26, 12
The bottom line: DLC=money making, that's it...Apart from it, technical things don't need to be understand!!!
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Kratos Jul 26, 12
quote Wakaman
quote Kratos
Wait didn't some other company say the same exact thing months ago?
you mean BioWare with Mass Effect3 dlc?
The thing about dlc is that it should released after the game, not on the same day. Which is why everyone took a shit on them, well that and them nickle & diming you by making a character that is that important to the lore a part of the dlc.
Ah that's what it was. I just remember reading something similar to that and it was bugging me. Thanks.
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Euphoric Jul 26, 12
Some DLC is just the modern form of old school expansions. They just have a silly acronym for a name instead. It's the small inane shit that gets a price put on it that bothers people. The idea of post release content isn't new. It's been around since the start of gaming. It's just that more bad examples have cropped up recently so people get all upitty and sensationalist without understanding what they are sheeping about.
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Nightmare Samurai Jul 26, 12
Just so long as the DLC doesn't exist on the disc, we're good.
You can release it Day 1 if you want in my opinion, just make it an actual download and not an unlock.
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Zombie_Barioth Jul 27, 12
I wonder if they realize that what most people are complaining about is bad practice when it comes to dlc. The original point to dlc was to add longevity and encourage people to keep their games and is just fine. Its when developers start planning dlc ahead of time and releasing it day one or on disk and nickel 'n dime us with overpriced or overabundant dlc that it becomes a problem.

Does the Street Fighter x Tekken dlc crack ring a bell?
Staff
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Invidia Jul 27, 12
I wonder what his PR people are thinking about this statement. I think one of the things people hate most is being treated as ignorant, then he goes on to take a potshot at Hollywood.

"If we were like Hollywood we’d hire a bunch of contractors and fire them as soon as the project is over, but we’re a much more respectful organisation than that."

Isn't that the whole point of independent contractors? They're given a set task and when they finish, they're done with the project. They're not fired (unless they did very poorly, and they'd be fired in the middle of a project); they fulfilled the requirements of their contract and are on to other projects.
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Amon Jul 29, 12
Although his tone is a little condescending, at least some customers are ignorant, evidenced by a couple people right here in these comments complaining about DLC being available "too early" or costing money. It needs to be explained that (aside from unlocked on-disc DLC, which IS a ripoff) day one DLC could've been completed months after the game was done. The game can't be changed the day before it's released, and you can't keep pushing the release back because the design team just finished something else for it- that might never end.
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