Neoseeker : News : Company of Heroes 2's unbelievably realistic ColdTech system turns winter into your enemy
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hiigaran Jul 24, 12
hiig gusta.

i absolutely loved the first CoH for its single player campaign. i hope CoH2 makes a great successor. so far, im liking what i see.
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Crafter Jul 24, 12
You think fighting Nazis in 40 below is bad? Try getting up a couple hours early in the morning so you shovel your driveway (and sometimes the road) so you can get to work on time in close to -40 .
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fudgeboy Jul 24, 12
quote Crafter
Try getting up a couple hours early in the morning so you shovel your driveway (and sometimes the road) so you can get to work on time in close to -40 .
maybe if you were getting shot at while you were doing it or your driveway was a minefield then i would sympathise with you...
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hiigaran Jul 25, 12
Crafter, youre doing it wrong. youre supposed to build a fire first, and then shovel the snow away.
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hiigaran Jul 25, 12
...because crysis was SUCH an enjoyable game
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hiigaran Jul 25, 12
company of heroes is an RTS, so im pretty sure im well aware of other kinds of genres out there, especially given my username. and avvy. and CT. and sig...

in any case, my point was that with people banging on about how great crysis was at the time, with its new engine and whatnot, i found it to be a very disappointing game. while the engine can enhance ones experience of a game, if you dont develop the other aspects of said game, youre going to have a shitty waste of developers time. if CoH2 has a good storyline, and good gameplay, it is a good game in my eyes. if you really love your graphics, then sure, add that to the list, as well (IMO, not needed for a good game).

originality doesnt HAVE to be overly present in a game. again, it enhances the experience, but its not a prerequisite for enjoyment. hell, you can get some kind of enjoyment out of COD and BF, even though they are pretty damn similar, or CoH1 and DoW1, if you want another genre
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hiigaran Jul 25, 12
ahh, i cant agree or disagree with you on killing the industry. im on the fence with that.

and youd be surprised at how much depth is in a true RTS. the first CoH was a brilliantly made game. they used a lot of the features in that game for DoW2, but honestly, i hated that game, because it became the bastard child of an RTS and an RPG. horribly repetitive, and the level grinding was atrocious. but with the exception of that game, Relic have made some of the best games i have ever played. again, i point to my user name/avvy/sig/CT. the legendary developers of homeworld. IMO, the best developers. westwood comes second place.
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gowithefloow Jul 26, 12
Honestly I am so modern warfared out right now. I just found out that there making ANOTHER FREAKING BATTLEFIELD . These people don't care about these games anymore, Its all about turning a profit and one upping activision or EA. Its nice to see someone take there time to make a game detailed and authentic, which means they actually care about thier product. If its to much for you to build a fire for your troops then you got no skills, and your already whining about it don't buy the game plain and simple.
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hiigaran Jul 27, 12
one of the major issues with games today is that they all work to meet deadlines, i dont think any developer does otherwise these days. a lot of people can say that we gamers who bitch and whine about the 'good old days', back when games were actually good are just nostalgia'ing, but the simple truth is that games were of much higher quality. im going to use homeworld again as the example, as relic is making CoH2 here. when asked to comment on when homeworld would be finished, they replied that it would take as long as it is needed. no deadlines. that is how true developers should work. no rushing of work, no skipping out on ideas because of a lack of time. just pure development.

and of course, capitalism strikes again here...you wonder why a lot of games dont have much depth to them anymore? why you wont find the kind of brilliance in a storyline seen almost exclusively in older games? because developers want to broaden their target demographic age, which means that the depth is cut out for the lowest common denominator.

its almost sickening, tbh. i used to buy all my games before, but ill be damned if im going to pay for any of these games churned out like it was off a production line.
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