Neoseeker : News : Dead Space 3 "no less scary" than originals, co-op introduced for wider audiences
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Forlorn Drifter Jul 20, 12
So, is the coop forced ala RE5, or completely optional? If its optional, it shouldn't be too big of a problem, as far as I can see.
Staff
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bluexy Jul 20, 12
Forlorn Drifter -- It's completely optional. In fact, Visceral is going out of their way to preserve the tone and atmosphere of single player -- there's no in-game story-based introduction to coop.

If you use it, however, the story shifts to a cooperative point of view, so it won't feel like single-player with a random dude from nowhere.
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Trafalgar Jul 20, 12
Sounds pretty legit, actually. Co-op dead space sounds really fun to me, and if they're keeping the focus on the horror elements for the single-player then I don't see what anyone can complain about!
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THM Jul 20, 12
Whether it's really scary or not, time will tell....
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Superwalnut Jul 20, 12
Split-Screen hopefully?
And Dead Space wasn't that scary in the first place.
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CrematedMan Jul 21, 12
"is an insult to the base of Dead Space's fans. In other words, EA's goal of enticing a new audience is scaring away their old, but now they realize this and are backtracking." Wish Activision would do that with COD, they've made the same mistakes.
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kuje Jul 21, 12
No one cares about the Coop. I actually think it was a nice little feature. It's the human enemies that shoot at you that's *bleep*ed up. There it becomes just another shooter and that's what people are annoyed by.
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DedValve Jul 21, 12
well the dead space games where always more thriller than horror but I find it funny that in their eyes they want to make horror, a natively niche title into a more casual, broader game. Then they want to keep a horror feel yet make it more comfortable when that goes against what horror is really about.

Shows how little developers understand horror these days.
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Abyss Raider Jul 21, 12
Can't agree too much. I honestly haven't played a game that's given me a good scare for oh... 9 years now? Since Silent Hill 3. Seriously. Unfortunately Silent Hill games aren't even 'horror' anymore. I guess they're afraid of scaring people with the mindset that people won't want to play them anymore...
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fudgeboy Jul 21, 12
by the way the enemies were all replaced with kittens and puppies.

just to make you feel more comfortable.
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Centurion Jul 22, 12
Dead Space 1 and 2 was fairly creepy and I presume this one will be as well, I'm not particular worried.
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S-I-E Jul 22, 12
quote fudgeboy
by the way the enemies were all replaced with kittens and puppies.

just to make you feel more comfortable.
2 words: plasma cutter
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Trafalgar Jul 22, 12
quote Abyss Raider
Can't agree too much. I honestly haven't played a game that's given me a good scare for oh... 9 years now? Since Silent Hill 3. Seriously. Unfortunately Silent Hill games aren't even 'horror' anymore. I guess they're afraid of scaring people with the mindset that people won't want to play them anymore...
Have you played Amnesia: The Dark Descent?

AAA gaming these days is always going to be mainstream, and truly scary horror games are not seen as mainstream. For that particular itch, you're probably going to have to look to the indie crowd. When thechineseroom and Frictional cooperate to produce A Machine For Pigs, you'll have a scary game; when EA produces the third instalment in a major franchise, you'll have OTT gore and jumpscares.

EDIT: oh, and co-op/multiplayer. Because no game of ANY genre could ever sell any copies without those!
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Abyss Raider Jul 23, 12
Trafalgar Actually, I did, but for some reason it totally escaped my mind (I guess because it wasn't 'mainstream'.) Thank you for mentioning it! I totally agree with what you say, and the problem is with the "jumpscares." Nobody seems to know how to properly use psychological horror anymore, they're just use cheap scares (if you can even call them scares, that is.) We do need more games like Amnesia, and I'm so happy it's getting a sequel.
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