Neoseeker : News : Square Enix: One Blu-ray disc may not be sufficient for next-gen
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Shadow of Death Jul 1, 12
Ummm, I've been thinking for a long time that most likely, the blu-ray tech they'll be using is of the larger capacity sizes. 50GB as standard single layer, and ~100GB as dual layer.

100GB should be enough. Unlike the jump from SD to HD, this isn't such a big jump in quality, though I imagine everything will be natively 1080p, instead of pretty much nothing being properly 1080p (or even 720p). As in, not upscaling stuff this time around. It was pretty much the less graphically intensive games that could be natively 1080p. I believe Wipeout HD was 1080p at 60fps.
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Big A2 Jul 2, 12
So apparently 50GB isn't big enough to fit the crappiness of Square Enix's games.

But seriously, isn't it very rare to see a dual layered PS3 game anyway? Like, MGS4 and I think that's it.

If they want to go up to 100GB that means using BDXL which would be more expensive to produce.
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DedValve Jul 2, 12
So long as the PS4/Xbox 720 have very fast readers that wouldn't require mandatory installs that still have long loading screens then yeah.
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Gryzor Jul 2, 12
Don't forget to make games.
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Zombie_Barioth Jul 2, 12
So despite development costs being high enough as is their actually going to come up with a way to make them worse? Assuming they're talking about CGI quality graphics for everything and not just copy pasting everything of, on top of everything else that will influence. And with disk sizes that big I sure hope the disk drives will be alot faster or installs might be alot worse than they are already.
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gregoryleone23 Jul 2, 12
Quad layer blu-ray writers are already on the market. I don't believe they will create a game that exceeds 200GB. Sorry, but I don't have that much faith in game developers. Studios are looking to increase their profits, not decrease profits.

Bethesda's Skyrim was huge @ 6GBs. Most games are much less than 6GB.

If you follow the trend of how memory use has expanded over the past 30 years, it is obvious to see that 200GB is more than enough space for the next 50 years of gaming. The biggest increase was from 1976 to 1996. It has leveled off since the late 90's even with the inception of HD. Where the first 20 years of consumer gaming saw a 15,000% increase in memory use, the second decade only saw a 200% increase. Again, 200GB should be good until the icecaps melt and we're all surfing on waves of oil and garbage.
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ashantiqua Jul 2, 12
so we use a couple blu ray discs, big whoop.

will blu ray drives be fast enough to fend off mandatory installations? likely not. 12x blu ray tops out at around ~55mb / sec for read, then theres iffy seek times and other obstacles. not even considering the larger sizes of next-gen games, a low end HDD is more preferable.

gregoryleone23... skyrim is of an average size, even small compared to other games. max payne 3 for PC is ~35GB installed, ~26GB on disc i think. thats a current generation game. your other numbers are wrong as well. just consider mass effect: mass effect 1, ~1GB; mass effect 3, ~13GB.

as consoles get more vram, textures will get much larger, and since games usually have a lot of textures, the size of games will increase exponentially. 200GB isnt going to even come close to meeting the demands of games for the next 50 years; were already at 25GB, 1/8 of 200GB. and 50 years is a loooooong time for technology. games are going to get massive, and the only thing thatll save 'em, with respect to size, are advanced compression techniques.
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Mike Jul 2, 12
I bet a large potion of the disc will be used for cutscenes anyways. Like other user's have already said, there already have been blu-ray disk made for a couple of years now, that well exceed, 50, 100GB already. Just make the player support the XC BD discs, and end of story.
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Raijin1999 Jul 2, 12
These morons only use so much disc data because they throw so many cutscenes into the game, focusing way too much on the cinematic aspect instead of making better stories, developing characters and the game world/regions to make it all relatable.
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