Players are "really hungry" for games like Splinter Cell: Blacklist, says Ubisoft
"Fans are clamouring for it"
Ubisoft believes gamers are "clamouring" for titles such as Splinter Cell: Blacklist.
While many may disagree with Ubisoft Toronto game director Patrick Redding's words -- including myself -- the developer said players want to see the sort of action-adventure gameplay that Splinter Cell: Blacklist will deliver.
"Fans are clamouring for it. They’re really hungry for it. I think something that we’re seeing is there’s been a real renaissance in action-adventure. And I think that we’re able to take a lot of the unique features of the Splinter Cell world and really embrace that opportunity.
"Players would like to have this kind of taut experience in a realistically rendered world, with a really good storyline, and with a hero who is lethal and efficient whose shoes they can step into. And I think we’ve got all three of those things."
Personally, Splinter Cell: Blacklist seems to borrow an awful lot from Ubisoft's Ghost Recon: Future Soldier, which has undoubtedly led to the series detracting from its roots.
Splinter Cell: Blacklist is due for a release during the spring of 2013.
Source: GameReactor
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Such is the fate of most modern franchises. If they prove successful enough on their own, you can expect them to have their appeal broadened for a larger audience.
Yet another explosion with big tittied action girls, explosions that put Michael Bay to shame, a plot made by M. Night Shymylan and did I mention explosions? oh and horde mode. Your not a true action game without horde.
bluexy couldn't have said it better myself. And that is why I am passing on this game and am getting Chaos Theory HD for the xbox 36-- OH WAIT.
Now here's why, Conviction is probably one of the most played games I have on the 360 along with Need for Speed: Hot Pursuit...all for the same and sole reason...co-op. A friend and myself play the Hunter game mode for hours on end, we can literally stealth past and kill all 10 guards with ease, we also enjoy mixing things up and giving ourselves challenges...for example, no mark and executes...no sonar, shotguns only and so on.
So what about Blacklist? Yup myself and that same friend are eager for Blacklist...simply because it's something we can play together and both enjoy for many hours.
The thing is, I play Conviction the way I want to play it...it may not allow you to do leg-splits half way up a wall before jumping down on someone like the original Splinter Cells but it is it's own game...in other words yes, it is action packed, it has explosions but so what? I still play the game with as much stealth as possible...only time I get rowdy is if somehow I was spotted or tripped an alarm, which then ALL STEALTH goes out the window
Yet still, in terms of stealth/storyline & replayability, personally, I think that none of the games thus far come close to Metal Gear Solid Saga and Tenchu 1 to 4
Funny thing is, you are acting like I am saying that Conviction is better than all the other Splinter Cells, the fact that myself and this same friend have indeed played Chaos Theory's co-op together is pretty much the reason why we got conviction...well actually it was the reason I got it then my friend asked if it had co-op. I said yes, he borrowed it for awhile to make sure he liked it and after that we have put a lot of hours into it.
My whole point is...full stealth, full action or both together...it doesn't bother me, I like the Splinter Cell series and Ubisoft whether people agree or not have a good formula.
P.S Anyone actually put two thoughts into any of their negativity about Blacklist not being a stealth orientated game? Considering this time around you are in broad daylight, meaning you will have to be sneaky? Just a thought and all because not sure about you but I am pretty certain it is hard as *bleep* to sneak around in day light