Kickstarters are popping up left and right these days, but one project that's been stirring up mixed responses in the gaming community is Tropes vs. Women in Video Games. It is what it sounds like: an exploration of tropes and stereotypes that female characters often face in games. The video project is spearheaded by web series Feminist Frequency's Anita Sarkeesian.
Here is a more detailed explanation found on the Kickstarter page:
I love playing video games but I’m regularly disappointed in the limited and limiting ways women are represented. This video project will explore, analyze and deconstruct some of the most common tropes and stereotypes of female characters in games. The series will highlight the larger recurring patterns and conventions used within the gaming industry rather than just focusing on the worst offenders. I’m going to need your help to make it happen!
As a gamer, a pop culture critic and a fan, I’m always working to balance my enjoyment of media while simultaneously being critical of problematic gender representations. With my video web series Feminist Frequency, I look at the way women are portrayed in mass media and the impact they have on our culture and society.
Funding has been successful, we're delighted to say, with Tropes vs. Women hitting its goal in less than 24 hours. Now there are less than 12 hours left, and donations are still trickling in.
Seeing the project getting this kind of support and positive attention is definitely uplifting. Even with all the gamers (and non-gamers) backing Sarkeesian, however, she's seen her fair share of critics and their rape-death threats, because on the Internet, threatening strangers with rape and death seems to be a widely accepted method of expressing criticism. Or, you know, telling a lady to get laid/back in the kitchen.
Sarkeesian has responded to the harassment, so that's an interesting read as well. Regardless, she's encouraged by her supporters, and the project should go through despite the people attempting to sabotage it.