Neoseeker : News : EA: Dead Space 3 has co-op as Dead Space is too scary to play alone
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StuMan Jun 12, 12
quote BlackLabel
Haha those games will do that. I think most Silent Hill veterans will find Dead Space a pretty tranquil and pleasant game in comparison. I see Amnesia doing that for a lot of gamers, those that found that game terrifying probably won't find other games scary anymore as none will be at that games level, not unless of course Silent Hill goes back to its roots and starts being scary again..
I've played the original Silent Hill games so much over the last 13 years that I find them all that scary anymore, but I still love their stories & atmosphere. Shame the newer ones can't seem to capture that. I haven't played amnesia
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Ncjpr1993 Jun 12, 12
Doom 3, Silent Hill, Fatal Frame, Resident Evil (1-CV): THOSE are scary games. As horror games, the Dead Space games are jokes. Don't get me wrong, I enjoy them, and the horror-theme is well done, but they just simply are not scary at all. Call me a hypocrite for mentioning Doom 3, but Dead Space's scares rely almost completely on enemies jumping out of vents, closets, etc. That gets old extraordinarily fast, and it's pretty easy to tell when such a thing is going to happen. Dead Space 3 is gonna have to have some serious tricks up its sleeve to satisfy my horror needs.
Staff
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DNA2251 Jun 12, 12
The co-op element in Dead Space 3 will be entirely optional. If you decide to play without a co-op partner, Carver the playable co-op character will not follow you around like an AI controller partner like in RE 5. Instead he will just appear occasionally to serve story purposes much like how supporting characters have always interacted with Issac in previous games.
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bebop4life64 Jun 13, 12
Lol did you guys actually compare a pure survival horror game with a "psychological experience" (SH)? are you serious? Dead space 1 Set the mold for future Survival! Ripping off your enemies limbs? Using the enviroment to your advantage? Micro-managing your entire inventory for the duration of the game? Dead space mastered all of the aformentioned in a skip and a jump! Fatal Frame? Did they really compare that to this game? A great variation of intelligent, fast and durable enemies, coupled with unique sound effects that terrify me to this day, and a game engine that permitted enemies to follow you through multiple rooms and enviroments wasn't scary? Nemisis and Pyramid head ain't got shit on the ubermorph, or the divider for that matter. Amnesia is close, but its enviroment is lackluster. We may have differing opinions, but the fact remains that dead space is a GREAT survival-horror game, possibly the best one out there...and it sure as hell doesnt need co-op. damn you EA.
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Sam Jun 22, 12
This completely screws with the series atmosphere and style, specifically the first one where all you heard was the voices of the dead (or soon to be), or Isaac's screams as he's getting torn limb from limb. The sound design in the first 2 games is TOP-NOTCH; as in no other developer getting close to what Visceral achieved with the first two games, now it's going to be bombarded with cliche'd chit chat from the 2 PCs to specifically take away from the atmosphere and intensity of the game specifically to sell more copies.

The terrible, soulless suits at EA are clearly behind this. No way in hell Visceral would take their baby and just throw a hell of a lot of what they've been working on the past 5 years straight out the window simply to make it more accessible. Shame on you EA. Shame on you.

OG Dead Space... Goodnight sweet prince.
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Nech Jun 25, 12
So horror games are not supposed to be scary???? WTF?
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