Wii U specs detailed with infographic
Zak Islam - Sunday, June 10, 2012 8:46am (PST)
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Wii U GamePad also detailed
Nintendo has released an infographic detailing the hardware specifications of the Wii U.
In addition to listing the console's specs, the Wii U GamePad has also been analyzed. As for the former, the details are as follows:
- IBM Power-based multi-core processor; AMD Radeon-based High Definition GPU
- Wii U uses an internal flash memory. It also supports SD Memory Cars and external USB hard drives.
- Video Output supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV.
- Wii U is capable of supporting up to four Wii Remote (or Wii Remote Plus) controllers, or Wii U Pro Controllers, as well as Wii accessories such as the Nunchuk, Classic Controller, and Wii Balance Board.
Source: Twitter
Section: Nintendo Consoles
- This news story is archived and is closed to new comments now -
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Many people even those in the industry were looking for Wii U to bridge the gap between current gen and next gen and it's not going to do that, all because of a controller. I was reading Eurogamer's digital foundry article on the Wii U and they noted that while texture detail on Wii U was up on the PS3 and 360 versions, draw distance was lower and despite being 7 years newer was still only rendering at 720p30 with Anti Aliasing off.
If the controller is to blame then developers better start implementing it in vastly better ways than they are now, as right now things like the motion controlled Batterang are identical to what PS3 gamers were doing in Heavenly Sword on launch, the only difference is the addition of a screen. I get the feeling many of it's implementations will be things we were doing on our TV's and never once thought, "how much easier would this be if I had a TV in my controller" that to me is an issue..
More power translates into a lot of things like better environments, better AI, more stuff onscreen at once and more. There was someone who actually sparked a conversation on this that you might find interesting:
http://www.gamefaqs.com/boards/3-poll-of-the-day/63058977
Also claiming if we only care about graphics we should play PC is actually upsetting. PC games are still stuck at least 6-7 years in the past due to the fact that a literal 99% of games are designed for consoles then (usually badly) ported to PC. Skyrim for example because it wasn't optimised for PC if you run diagnostics it runs about 60-70% on your CPU while barely using your GPU (graphics card).
The current generations of consoles ARE holding back gaming and if Nintendo can barely do better than the current gen it's completely shameful as a gamer.
http://www.examiner.com/article/epic-games-next-gen-console-specs-are-not-powerful-enough
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