Neoseeker : News : E3 2012 interview: Darksiders 2 lightens up with Death, adopts RPG feel
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HilaryDuffGta Jun 9, 12
hated that level in darksiders 1,loved the game itself but that one level just killed it for me
Staff
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RabidChinaGirl Jun 9, 12
quote HilaryDuffGta
hated that level in darksiders 1,loved the game itself but that one level just killed it for me
Pretty sure everyone who played Darksiders agrees with you. That level was totally out of left field, and Vigil is completely aware.
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THM Jun 9, 12
I still have yet to try DarkSiders 2, my bro said 1 is quite good, but I'm leaning towards 'Prototype 2' at this stage....
Staff
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RabidChinaGirl Jun 9, 12
^ Darksiders 2 isn't out yet.
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RAF Jun 12, 12
First Darksider felt like a more mature Zelda with a cross of devil may cry type game, you had your dungeons than special item in that dungeon to progress further and than use that item on the boss to help you kill it. This one has a nice change to it,loot coming off monster with stats of how much damage you are doing to them. I'm going to say this kinda feel like Castlevaina symphony of the night with more action game play of the first one and less backtracking.
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