Neoseeker : News : 38 Studios, Big Huge Games reportedly lay off entire staff
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Shadow of Death May 24, 12
I thought that it was reported that they eventually DID pay off the interest though? They couldn't at first, but managed to scrounge up the cash eventually? Shortly thereafter the Copernicus MMO was announced...

Still, you wouldn't think that the company that produced the rather successful RPG, Kingdoms of Amalur: Reckoning would be having financial difficulties in any case.
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RabidChinaGirl May 24, 12
Shadow of Death They attempted to hand in a check, but due to insufficient funds, it was rejected (one of the links in the article explains this in detail).

The game wasn't a failure if you look at the sales figures, but reports suggest it needed to sell 3 mil just to break even. No confirmation on whether this is true, but... yeah, bottom line is that it just didn't sell enough to cover the cost of development and the insane loan.
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Shadow of Death May 24, 12
RabidChinaGirl - And in one of the links it explains that they DID make a payment that went through, on May 18 though?

Well, from what I've played it IS a big game. 3 million sales would equate to about $180 million, minus licensing fees and distribution let's say it's more like $100 to $120 million. Yeah, could be. Though you wouldn't expect a fairly unknown studio (never heard of them before, though who knows maybe I've played one of their previous games?) to sell that well though. They bet the farm on this game.

Too bad about their difficulties, since the game IS rather good.
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RabidChinaGirl May 24, 12
Shadow of Death Yeah, you're right. The updated section saying the check cleared. Still, it's a small amount compared to the grand total owed. And somehow, I'm fairly certain that didn't leave much left for the studios to continue operating.

Really feels like a shame to me. Amalur had potential to continue, but due to some awful financial decisions, two companies' worth of people lost their jobs.
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bluexy May 24, 12
I was always skeptical about what sort of MMO 38 Studios was producing, but no project should end like this. How many years did all those talented people spend, only to let the State of Rhode Island take control of the property. This is all so amazingly sad.

It may not be worth much, but what I was able to see of the Amalur MMO in these recent days did persuade me. I was excited to see what 38 Studios was making. Hopefully it won't die here.
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DNA2251 May 24, 12
I think at this point the best that most people can hope is that the property is bought by another studio and quickly pushed out as some sort of product.
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Dragoon May 25, 12
It's confirmed. Lead designer posted a message on the amalur official forums starting as such.
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