Neoseeker : News : BioShock Infinite not launching this year
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The Darkest Shadow May 9, 12
I think I just died a little inside.
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James Crook May 9, 12
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ted2643 May 9, 12
Damn it that really chaps my ass!!!!
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CAGarber May 9, 12
damnit
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ace2ace May 9, 12
So... I won't have to choose between Diablo 3, Bioshock Infinite and Dark Souls: Prepare to Die Edition.

Sounds like a win for the gaming community.
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DedValve May 9, 12
Hey I can wait for perfection. Let them take all the time they want, Bioshock was a masterpiece and I'm sure this will be to.
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The Darkest Shadow May 9, 12
quote Ded Valve
Hey I can wait for perfection. Let them take all the time they want, Bioshock was a masterpiece and I'm sure this will be to.
I take it we all agree that Bioshock 2 never happened then? =P
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fudgeboy May 9, 12
quote The Darkest Shadow
quote Ded Valve
Hey I can wait for perfection. Let them take all the time they want, Bioshock was a masterpiece and I'm sure this will be to.
I take it we all agree that Bioshock 2 never happened then? =P
hmmm i prefer bioshock 2 over the original actually in terms of gameplay, it was easily one of the best games of the past few years and a masterpiece in its own right (and the only game i have 100%'d with only a melee weapon )
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ashantiqua May 9, 12
take your time, let it come.
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Dwervish May 9, 12
They weren't lenient with the XCOM guys at all. The game took too long and almost everyone who might have been interested in something called "XCOM" hated it for being the cheap cash-in that it was, so they cancelled all PR (including the ARG), laid off many of the people working on it and reassigned an entire studio from the two-studio team, removing them from the project (and weirdly enough, putting them onto Bioshock Infinite). It's probably going to be quietly cancelled outright once everyone's looking the other way (ie: at the new XCOM:EU).
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BlackScythe May 10, 12
quote Dwervish
They weren't lenient with the XCOM guys at all. The game took too long and almost everyone who might have been interested in something called "XCOM" hated it for being the cheap cash-in that it was, so they cancelled all PR (including the ARG), laid off many of the people working on it and reassigned an entire studio from the two-studio team, removing them from the project (and weirdly enough, putting them onto Bioshock Infinite). It's probably going to be quietly cancelled outright once everyone's looking the other way (ie: at the new XCOM:EU).
Well trying to make a strategy cult classic into a FPS was one of the dumbest things I've ever seen.
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