Treyarch boss Mark Lamia recently revealed that the newly announced Call of Duty: Black Ops 2 has over 300 developers under its name.
The first Black Ops split Treyarch's then-250 employees across three different components of the game -- campaign multiplayer, and co-op. This suggests, not surprisingly, that the sequel will be a much bigger game.
"There’s over 250 people at Treyarch, but there’s over 300 people working on the project. We do have contractors and test teams that aren’t part of the company. Those others aren’t actually employees of Treyarch. But there’s over 300 people working on the game right now.”
He continued to state how the single-player and multiplayer components for the shooter are both "pretty big and ambitious," but then said they're "creating another game with the Zombies there”, thus justifying a large development team.
"We actually do open up anything from our side that they can have access to, but they have their own team with their own creative work. Whether it’s inside of the Call of Duty franchise or, frankly, some other area of essential technology or whatever other area – if there are things that teams can access or leverage, then they do. For example, the facial rig and the performance capture was something that we worked with Activision’s central technology team on quite a bit. There’s a lot of learnings there that can be applied to other teams."
Call of Duty: Black Ops 2 is currently scheduled for a release on consoles and PC come November 13.