Dark Souls PC will be "straight port"
Don't expect a definitive version
After fans rallied for months to get Dark Souls on PC and almost miraculously, succeeded, it turns out the game won't be all most would hope for. Rather, according to From Software producer Hidetaka Miyazaki, it will be a "straight port" of the console version, lacking optimizations (so certain areas willl still bog down your framerate), graphics options, and full on keyboard and mouse support (it'll be there, but with little effort put in -- a game pad is strongly recommended).
The blame, apparently, is down to publisher Namco Bandai, who specifically requested the straight port for some ungodly reason, though Miyazaki admits From Software is inexperienced on PC, so that could be an influence as well.
Dark Souls will come with extra content when it launches on PC in August. A shame, as we're pretty sure most of the audience would much rather From Software had spent its time crafting superior textures, plenty of graphics options, optimized keyboard and mouse controls, and smooth framerates all the way through, leading us to believe Namco plans on bringing the content over to console at some point.
Miyazaki notes he's interested in mods, but due to their inexperience, it's anyone's guess as to whether or not a kit or support of any kind will see the light of day.
Latest Comments
- Assassin's Creed movie, starring Michael Fassbender, coming to theaters Memorial Day 2015 [13]
- Animal Crossing: New Leaf 3DS XL bundle to be available at launch on June 9, looks adorable [82]
- The Legend of Zelda: A Link to the Past successor announced for the 3DS, this holiday season [52]
- Metro: Last Light patched to allow FOV adjustments, also fixes AMD problems [7]
- PC port of Metal Gear Rising: Revengeance confirmed, no release date given [10]
- The Wonderful 101's not so wonderful release date announced, pushed to September 15 [4]
- Sonic Lost World announced, exclusive to Wii U and 3DS, as Sega and Nintendo form partnership [21]
- EA opens Los Angeles studio to act as DICE's base in the United States, help recruit talent [7]
Most Comments
- Several Pokemon revealed in latest CoroCoro Pokemon X and Y feature, also trainer customization [73]
- Pokemon X and Y welcomes us to Kalos, trailer showcases quartet of recently announced Pokemon [63]
- Rockstar introduces three very different Grand Theft Auto V psychopaths in three very exciting trailers [45]
- The Top 10 Manliest Manly Men in League of Legends [41]
- Rumor: Sony pitching "Greatness Awaits" as PlayStation 4's rallying cry [38]
- Anonymous encourages another Internet blackout on April 22 in protest of CISPA [36]
Latest News
- Sat, May 18
- Assassin's Creed movie, starring Michael Fassbender, coming to theaters Memorial Day 2015
- Fri, May 17
- Dust: An Elysian Tail hitting PC May 24, the Blade of Ahrah and the power it controls awaits
- PC port of Metal Gear Rising: Revengeance confirmed, no release date given
- The Wonderful 101's not so wonderful release date announced, pushed to September 15
- Trion Worlds, developer for MMOs RIFT and Defiance, suffers heavy layoffs
- Team Fortress' "Robotic Boogaloo" update hits, first to be entirely developed by the community
- Pikmin 3 replaces Olimar with Alph, Brittany and Captain Charlie, fresh and fruity details
- Prepare for another Metal Gear pack, PS3-only Metal Gear Solid: The Legacy Collection arriving July 9
- 13 Game Gear games coming to the 3DS Virtual Console, including Columns and Sonic the Hedgehog
- Mario & Sonic at the Sochi 2014 Olympic Winter Games hitting the slopes on Wii U, very cool
- Sonic Lost World announced, exclusive to Wii U and 3DS, as Sega and Nintendo form partnership
- Nintendo Direct May 17: Liveblog and Discussion
- Thu, May 16
- April NPD Number Crunch: DC superheroes & zombies dethrone BioShock: Infinite
- EA enters the world of fantasy MOBA with Dawngate, since there can never be enough
- Metro: Last Light patched to allow FOV adjustments, also fixes AMD problems
- Lords of the Fallen announced for next-gen consoles and PC, made by Sniper devs CI Games
- Panopticon teaser trailer from Sony Japan Studio goes full anime, futuristic apocalypse with giant robots
- May Nintendo Direct event tomorrow, May 17, to cover summer launches for Wii U and 3DS
- Official teaser trailer for Batman: Arkham Origins hits, just like Deathstroke would like to do to Batman
- Microsoft reportedly dropping Xbox Points in favor of new gift card system
- Wed, May 15
- Far Cry 3 rakes in 6 million sales, Assassin's Creed 3 and Just Dance 4 also performing well for Ubisoft
- Ubisoft reports $83.3 million in profits for the first fiscal year of 2013, thanks to successful franchises
- Valve announces Steam Trading Cards, earn virtual cards by playing games on Steam
- Ubisoft suspends 1666 development after firing Partice Desilets
- Edward Kenway's bloody quest for freedom in Assassin's Creed 4's 'Under the Black Flag' trailer
Latest Net Reviews
| · | Noctua NH-U14S |
| · | Plextor M5 Pro (German) |
| · | Seasonic Platinum SS-660XP2 (German) |
| · | Rosewill RDEE-12002 |
| · | Cooler Master V700 (French) |
| · | 32/64GB USB 3.0 Flash Memory Drive |



next
1 2 3
Maybe Blighttown was designed at 10 FPS?
I am worried, though. Namco is tripping over themselves time and again with this, and who do you think will get the blame for poor sales? PC gam-PIRATESPIRATESPIRATES. It's almost not worth releasing it on PC if you're not gonna add anything at all and are using the abomination known as GFWL to boot, IMO...
The game smoothness is also important but there will likely be community tweaks and fixes available after release... I hope.
Disappointing Namco Bandai, disappointing. Doubt I'll get this until it goes on sale now, or after a few price drops.
Also I agree with the first statement, but after hating them for 6 years it doesn't matter much now.
This blows. I loved this game on Xbox and really wanted to play it on PC. Oh well.
The only bad thing is the minimal keyboard and mouse support, but you would obviously use a gamepad for this type of game anyways. I don't think a port HAS to have extra graphical options, features, etc for PC, it's just something nice to have. They're probably just testing the waters and seeing how much it'll sell without risking anything.
It's a hardcore RPG...these have always been a natural fit for keyboard and mouse. I disagree strongly: graphics options for any remotely demanding game are needed for scaling and troubleshooting purposes (nice for tweaking as well). Optimization is absolutely needed: if the game has a low framerate and stutters frequently as many poor ports do, that's not enjoyable or acceptable, particularly given the power of PC. Higher quality textures and such are needed because PC can handle them, and without these technical advantages, there's not a whole lot of point on playing on PC over console, or spending the extra time and money building a rig. Anything else, yes, is nice to have.
Jesus Christ people, when did gamers become so whiny and self-entitled? The game was never coming to PC originally, one petition later and you actually get the game, sure it's not exactly how you wanted it but you're still getting it.
Do you have any idea how many PC games or the features that come with them I'd like to have available on consoles? No? That's because I don't complain about it because I'm grateful for what I have.
Yes a straight port is a quick and lazy route, but you got brand new content to a game you weren't originally going to get.
For once in your *bleep*ing lives gamers, be happy with what you get and please stop acting like any company actually owes you anything.
They make the games to make money, at the end of the day that's what it's all about.
next
1 2 3