FTL: Faster Than Light, an independently developed "Spaceship Simulation Rogue-like," was initially a small project never meant for full release, but after recieving extremely positive feedback plans were changed. The two-person development team began a Kickstarter to provide funds for the creation of their company, wages for their sound engineer, and a budget to polish and release FTL. Their initial $10,000 goal was surpassed in but a few hours, and now has almost $40,000 in pledges less than 24 hours in.
The legitimacy of Kickstarter as a method of funding game development is growing every day. Large projects like Tim Schafer's Double Fine Adventure are pulling in millions of dollars, but smaller projects like FTL are also the beneficiaries of Kickstarter's simple crowd funding system.
Whether Kickstarter will continue to be a reliable structure for gaging interest and funding, or is just seizing on a trend where gamers want to be more involved in the development process, it's good to see games like FTL get the funding they need either way.
You can pledge at FTL's Kickstarter today through April 1. $10 will garner you a copy of the game when it is released, "in a few months."