Double Fine Productions announced on Wednesday their Kickstarter campaign to fund an adventure game for the modern age, and the hypothetical project will be led by designer Tim Schafer.
Schafer, founder of Double Fine, explained how game development for even small XBLA titles can cost upwards of two to three million dollars -- even ten times that amount for retail games. Developers often make deals with publishers or financial backers for their projects, but that sort of funding tends to come with certain conditions laid down by the people with the money.
With crowd-sourced funding becoming a big boon for indie developers, Double Fine is pursuing this funding route for their new adventure title to avoid financial middle men. They hope to create an "honest to goodness adventure game," a real treat for their fans.
Double Fine will be partnering with 2 Player Productions to document the entire Kickstarter process. They plan to release this documentary-in-the-making on a monthly basis to Kickstarter backers. Double fine also plans to use community input throughout the development process, and hopes to be as transparent as possible during the entire project.
The studio has set a goal of $400,000 by March 13, and you can contribute your own money by hitting the source link below; as of now, they've already raised $289,447 for their new adventure title. The Kickstarter page also includes a rundown of donation incentives. Currently, Double Fine plans to distribute their game over Steam and hopes to develop it over the course of six to eight months.