Neoseeker : News : First XCOM: Enemy Unknown screens, details arrive
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Lorx Jan 9, 12
"Micromanagement is significantly reduced, however, apparently to "[get] rid of tedium and uninteresting mechanics""
Well that doesn't bode well.

Any word on what elements of a map can be destroyed? walls/trees/etc?
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chautemoc Jan 9, 12
Lorx No specifics yet.
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Lorx Jan 9, 12
quote chautemoc
Lorx No specifics yet.
Dang.

I'm scared of how...directed that screenshot looks. There's nothing to the sides that indicates a wide, open area. Looks far more like a corridor.
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