Red Orchestra 2 has proven a hit for Tripwire Interactive, breaking records all over the place. Keeping the momentum going, in collaboration with a mod team, they'll be releasing Red Orchestra 2: Rising Storm awhile from now, a total conversation multiplayer mod set in the Pacific theater.
The first trailer for the game is here today, depicting the Japanese side of the war; another showing the American side and weapons will hit within a couple weeks. It shows promise, though it doesn't seem to be as graphically intensive as its cousin.
A unique challenge of the mod, producer Tony Gillham says, is balancing the Japanese and American sides, given the almost complete lack of automatic and semi-automatic weapons in the former camp.
"We could play tricks like nerfing US automatics and semi-automatics to address this balance issue but would probably get lynched by the realism fans and, frankly, it doesn't sit right with us, either. So we are working on other ways to make both sides enjoyable to play, whilst remaining true to authentic weapons and loadouts.
A lot of this is down to the level design but that is not to say that our coders are not spending a lot of time and brainpower bringing in other ways of addressing the balance. Quite how shouting "banzai" will help in this matter is a subject of extensive speculation on our forums (and within our team)."
Rising Storm is expected to launch around summer 2012.