Neoseeker : News : Bethesda "actively working" on Rage PC issues
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Supernova1332 Oct 28, 11
Just got this a few days ago and aside from tearing with no Vsync I'm running it maxed, except only 8x aa, with no problems with vsync on at a steady 60 fps with a GTX 570. Patch seems good to me.
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gummytumor Oct 21, 11
This is ridiculous! I can't even walk around the town hub without the game crashing, anymore. That patch fixed everything alright.
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Ohmycaptain Oct 6, 11
chautemoc I've never had a problem
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chautemoc Oct 6, 11
Ohmycaptain Pre-ordering PC games or buying them early is generally not smart.
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Ohmycaptain Oct 6, 11
Supernova1332 It's pretty bad in RAGE, no matter what I do. I'm pretty upset I wasted $60 on this POS.
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chautemoc Oct 6, 11
Supernova1332 It's a problem inherent to the Unreal engine.
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Supernova1332 Oct 6, 11
quote MrGrimm
Anyone feel like telling me what Texture Pop is?

I've never seen a texture pop...

ok i figured it out. It's when it's all blurry and in preload form, before it fully loads, for all those who didn't know.
Borderlands, for the many of you that have played it, has this problem as well. I don't know the extent of it in RAGE but in Borderlands, it was little more than an annoyance.
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MrGrimm Oct 6, 11
Anyone feel like telling me what Texture Pop is?

I've never seen a texture pop...

ok i figured it out. It's when it's all blurry and in preload form, before it fully loads, for all those who didn't know.
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chautemoc Oct 5, 11
Our tweak guide is here, and PC review here.
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annihilate Oct 5, 11
Toon into RAGE OFFICIAL FORUMS FOR CONFIG AND DEV-CONSOLE WORKAROUND - Yes this game has DEV-CONSOLE , enable with a command in a config file, do not cancel PC version - it is just DRIVER issues it's the largest OPENGL software and GPU vendors weren't prepared
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jeff H Oct 4, 11
well it's very unlike id to release a game that performs this shitty. I mean the pop in really sucks and is unacceptable.
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chautemoc Oct 4, 11
If I recall correctly, the texture pop-in is a sacrifice they had to make with the engine (the alternative was worse), so, there's only so much that can be done with it. Unreal engine behaves similarly.
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jeff H Oct 4, 11
uhhh, what about the issues on the console versions? the texture pop in on the ps3 is horrible. they better not just be fixing the pc version...
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chautemoc Oct 4, 11
Mystic Aurora Things have changed. Games are much, much more complex and expensive than they were then. It's absolutely possible to release a game in a near perfect state today, never patch it, and make a tidy profit, but the budget in many cases would have to be massively toned down.

I'm not making excuses for them; I agree in most cases it's unacceptable and sometimes sleazy (KOTOR II comes to mind as the best example). For the PC community though, it's somewhat of a necessity, as even huge developers can't test on every possible configuration beforehand. Betas can help with this, but they come with their own problems.

You and I would rather the delay, but we're sensible people. People are impatient. I'm sure you've seen the uproar over some delays in the past. I'd be interested to see a wide survey, though.
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