Capcom probably wasn't expecting so much fallout from their decision to implement the one-time save system in Resident Evil: The Mercenaries 3D. In addition to a slew of annoyed gamers, retailers have also been giving the publisher a bit of trouble.
Well, live and learn. In a recent episode of "Ask Capcom," Senior VP of Capcom US Christian Svensson -- better known to many as "Sven" -- relayed the company's sentiments regarding the permanent save feature.
"There was never quite the malicious intent that the conspiracy theorists out there would have you believe," Svensson said." I think it's also fair to say that in light of the controversy it’s generated, I don’t think you’re going to see something like this happening again."
Many have speculated that Capcom's intent was to discourage Mercenaries 3D owners from selling the game, as companies do not profit off used game sales. Regarding this, Svensson added, "There was no hidden motive to prevent buying used copies. It’s not some secret form of DRM. It’s simply the way we designed the save system to work with the arcade type of gameplay."