Rift free character transfers and Guild Banks implemented
Rift 1.3 brings in new features and content
The Rift community has no doubt been seeing effects of the Hammerknell World Event across Telara, but the latest patch adds more than just bloated, creepy-looking water monsters in the game. Rift 1.3 implemented the much talked-about free character transfer feature and the long-awaited Guild Banks.
Yes, you can finally share with your guild in a fairly non-painless manner, just by speaking to the new Guild Banker NPC. No longer will you need to huddle together in one area and call out who wants which Artifact/materials like prisoners on mail day. Just pop your unwanted clutter in the Guild Bank and let your fellow players sort through them.
Items and Currency logs help keep track of who or what is being taken and put in. The only catch is that you will have to purchase Vault space in order to use it, since the communal bank doesn't come with any.
For anyone keen on switching Shards, the process does have a few limitations to keep in mind:
- Character transfers are free and a character can be moved once every 7 days.
- To be eligible for a transfer, your character must meet the following requirements:
- Level 15+ [does not apply to characters on designated Trial Shards]
- If under level 40, the maximum Platinum that you can transfer with is capped at 3 Plat per character level.
- Your account cannot be Coin Locked
- You cannot have mail left in your mailbox, or auctions left on the auction house/pending bids.
- Level 15+ [does not apply to characters on designated Trial Shards]
- Initiate a Character Transfer from the Character Select screen.
- Not all shards or factions will be open for transfer at a given time; this will change based on population balance.
- If your name is not available on the desired shard, you will be prompted for a rename prior to moving.
- Once you accept the transfer, it will take several seconds to complete.
Guild transfers follow the same guidelines plus a few extra steps. The "Waves of Madness" update includes general fixes, tweaks to the LFG function, and more. For a more detailed explanation, head to the official forums.
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Did a Character Transfer, and it was far less painful than I ever imagined. Chose character, selected shard to move to, done. Quick, effortless.
The change in currencies was huge, they removed a couple, added one, and generally messed with everything considered end-game currency, in a good way.
Special Currency rewards from Expert Dungeons is now separate from Raid Dungeons, which was given a new currency. Removes the need to run content a character is well past, on top of making it so every raid boss defeated gets players closer to new equipment. Raid Bosses drop 5 plaques for everybody, on top of 3-4 pieces of gear, instead of just the gear. Before where 3-4 people were getting lucky and 16-17 were getting screwed, is now more balanced out.
They also removed the special currency given from end-game Zone Invasions, and replaced it with the currency gained from Expert and Raid Rifts, since nobody was doing those invasions due to nothing good coming out of farming the currency. The currency that replaced it is hyper useful.
Guild Bank works as expected, which is all anybody wanted, and makes me very happy to see it.