Dragon Age II has been quite a controversial game, pitting BioWare fans of all kinds against each other and causing some to go the extreme route and abandon the studio (for now, anyway). Whatever your opinion of the title, lead designer Mike Laidlaw has surfaced in the official forums after a break from all the madness and noted he agrees with some of the criticism, and it will have an impact on future games.
"Issues like level re-use, the implementation of wave combat, concerns about the narrative and significance of choice and so on have all been not only noted, but examined, inspected and even aided me (and many, many others on the team) in formulating future plans," he says. "I'm not only aware of the concerns, but I agree that there are aspects of DA II that not only can but must be improved in future installments. And that is precisely our intent."
Nevertheless, he's "very proud" of what they accomplished, and though the "it wasn't broke; why did you try to fix it" mentality is understood, he says Dragon Age II put them "into a space that has more potential."
What precisely this means for the next game we can only speculate on, but for now, BioWare is putting its money where its mouth is with the latest DA2 patch, which shows fundamental changes to combat -- one of the major areas of complaint.