Neoseeker : News : Fallout: New Vegas developer Obsidian hit with layoffs
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Unforgiven Apr 26, 11
Strange news.. Considering the revenue of Fallout: New Vegas.
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Honor Apr 26, 11
defently bad news if they have a successful parent company or any parent company they may have not had to worry about layoffs well hopefully the poor bastards who got laid off will get some jobs
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Shadow of Death Apr 27, 11
quote EdwardTheBard
Strange news.. Considering the revenue of Fallout: New Vegas.
Not really. New Vegas was a big title, and they would have had to hire new people. They're now working on what I imagine isn't an AAA title. Don't need as many people, so downsizing is just logical, unfortunately for the employees.
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Unforgiven Apr 27, 11
quote Shadow of Death
quote EdwardTheBard
Strange news.. Considering the revenue of Fallout: New Vegas.
Not really. New Vegas was a big title, and they would have had to hire new people. They're now working on what I imagine isn't an AAA title. Don't need as many people, so downsizing is just logical, unfortunately for the employees.
That'd be 100% true if the lay-offs were done immediately after FNV's release (something like that happened to Raven Software)

Btw Dungeon Siege 3 seems like an ambitious title to me.
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The Darkest Shadow Apr 27, 11
Is it wrong that I'm happy to hear their QA testers lost their jobs?

With how buggy NV is I'm almost grateful the testers lost them, they don't seem to be very good at it anyway. XD

It's a horrible thing to say I know and I'm surprised with the success of NV that there'd be the potential for financially based layoffs.

Hopefully the employees can find new jobs although I hope the QA testers won't be doing the same one as before. XD
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Shadow of Death Apr 27, 11
@The Darkest Shadow - That's not really fair IMO. While the gamers have to deal with the bugs that are present at the time of release, imagine how many bugs there must have been in the game before that, and how they're probably pressured to finish up by a certain date so the publisher can release it ASAP.

Oblivion and Fallout 3 were also riddled with bugs (Oblivion even got a huge unofficial patch to fix the large number of bugs the game had). Huge open world games like these just can't be fully debugged, not without a LOT more time (and resulting money) invested. It's a balancing act between them releasing games ASAP and removing at least the worst of the bugs.
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