Bethesda: 90% of Elder Scrolls audience on consoles
Wants modding on new platforms
Just hours ago we reported The Elder Scrolls V: Skyrim wouldn't be seeing much PC love in the graphics department (at least not for now), and a new statement from game director Todd Howard seems to explain why.
"90 per cent of our audience is on the consoles," he says, speaking about the possibility of bringing modding to the Xbox 360 and PS3. "So 90 per cent of our audience can't even see this thing. So if we can solve that we'd like to.”
Modding, if you're a pure console gamer, is the process of modifying a game in some way, so as to bring new content, gameplay changes, graphics improvements, and so on, for a more enjoyable experience. Mods are created by the community and shared freely.
The 90 percent figure is staggering, though shouldn't be misconstrued and brought into another ignorant "PC gaming is dying" argument (FYI: it's been "dying" for a good decade or so, somehow). Many developers (DICE, Blizzard, Valve, etc), see great success on the PC, mainly, we'd think, due to understanding it and putting the extra effort in -- departments Bethesda have been lacking in since Oblivion.
Source: EDGE
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Edit: I can see the thumbs going up and down already.
It's not an obligation on their part any more than it's an obligation for gamers to support subpar work.
No insidious agenda -- just encouraging good work and discouraging poor work.
Nothing much else except for a few really good ones that everyone knows about.
http://tesnexus.com/index.php
I have something like 150 mods, are maybe 5 of those are textures or sex mods.
Yes, I have a sex mod...