BlazBlue isn't exactly the same as Guilty Gear, though the two certainly share enough similarities to be considered close cousins. That said, Guilty Gear fans are just so for a reason, and a similar game isn't exactly going to change that.
If you're one such fan still eagerly awaiting the next GG, prepare to wait indefinitely. During a recent BlazBlue-centric interview, Daisuke Ishiwatari touched on the subject of Guilty Gear and explained just why Arc wasn't making any more fighters under the name.
When asked what happened to Guilty Gear, Ishiwatari stated the series became "too hardcore" for some folks, and BlazBlue was a way of starting over in that respect.
"Guilty Gear got too hardcore for some people, so we wanted to reset the level of entrance," he explained. "BlazBlue was the answer to it. Also, the generation of Guilty Gear players has become a certain age – maybe a little bit too old for playing games. So making that reset brings in a new generation of fighting game players. Then they will be with us for the next few years."
You read that correctly -- Daisuke Ishiwatari thinks Guilty Gear fans are apparently too old to be gaming. That does hurt a little. Maybe BlazBlue is just too hip for some of us old people.
Of course, the spiritual successor to Guilty Gear is still going strong. BlazBlue designer Toshimichi Mori is confident that the upcoming 3DS version will give Street Fighter IV 3DS Edition a run for its money, even criticizing the latter for its "easy special attack button on the bottom screen."
"BlazBlue doesn't have that because we wanted to make it a pure fighting game and not too easy," he stated.
A new BlazBlue for Xbox 360 and PS3 is also in development, though Mori isn't revealing much at this point.
"We'd get booed if it doesn't release," he replied, when asked about another BlazBlue on consoles. "That means yes. We're not saying when, but it will be coming out."