Dragon Age II, the highly anticipated sequel to Dragon Age: Origins was released just a couple days ago alongside AMD’s dual GPU behemoth, the HD 6990. Turns out both go well together, thanks largely to the game's excellent Eyefinity support.
The original Dragon Age was the first game to take advantage of Eyefinity, at a time when the technology was still in its early stages. Dragon Age II expands that support by utilizing AMD’s latest five-display gaming configuration. While playing Dragon Age II using five monitors, the field of view is greatly enhanced, as is the case with other Eyefinity settings. However, where the 5 x 1 configuration stands out is in its ability to scale to resolution up to 5822 x 1920, and its improved bezel placement, both offering more immersive gameplay.
In addition to the Eyefinity support, the game also includes advanced DirectX11 features (see here for more, and screens):
- Contact Hardening Shadows – A new technique for rendering more detailed and realistic shadows without lowering your frame rates.
- Gaussian Blur – Yeah, you’ve seen Gaussian blur a hundred times before, but in Dragon Age II, DirectX 11 makes use of special computing techniques for bloom effects around the sun and when magic spells are used that make them look great without degrading your game performance.
- Diffusion Depth of Field – This is a high quality depth of field effect that’s closer to the same depth of field effects they use in movie special effects.
- Tessellation – Remember when a lot of mountainous terrain looked like jagged triangles? Tessellation automatically smoothes that out.
To better highlight the Eyefinity support and show off all the in-game eyecandy, we took Dragon Age II for a spin using a five monitor configuration as powered by a HD 6990. Enjoy.