Formula One race car driver Vitantonio (Tonio) Liuzzi noted in an ESPN blog posting earlier this week that he'll be practicing up for his upcoming race on the Korean International Circuit starting next weekend, using both simulators and a copy of Codemaster's F1 2010 game which launched late last month. Liuzzi most recently participated in the Japanese Grand Prix this past weekend, where his car was taken out of the race when Felipe Massa's own car ended up smashing into it, totalling both vehicles.
It's actually not an uncommon practice to be turning to readily available games for real racing reference, as F1 drivers and engineers have used F1 racing games from various publishers in the past as a means to test drive actual tracks and get a feel for their twists and turns. This is especially true in the case of the upcoming challenge in Yeongam, South Korea, as $264 million track will be brand new. Just another reason why racing games place a great deal of importance in the authentic representation of race tracks as much as the cars themselves.