Neoseeker : News : Blizzard bans over 5,000 Starcraft II cheaters
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jdj1976 Oct 3, 10
say what you want but its cheating 90% play the game as it was meant to be so when you you use any program that lets you see more than your supposed too that gives you an unfair advantage

all games have eula that you have to follow if you have problems whit it don't play games
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matthewd0123 Oct 3, 10
Northern49, instead of complaining about Starcraft on Neoseeker, Why Don't you send a formal complaint to blizzard asking if they would either: accept the custom resolutions (as long as you can make a good argument for it), or ask if they could somehow fix the resolution problems. Just an idea, don't freak out on me.
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Northern49 Oct 3, 10
I've complained enough on WoW boards and nothing has changed. This isn't like Valve where you can Email Gabe, and there is an at least considerable chance that he would at least read it. This is just Blizzard doing what Blizzard wants. So instead I'd rather let off some steam.
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AznLiquid Oct 3, 10
quote Manbearpig
"3rd party programs which alter the code are grounds for suspension or revocation of online support services"

A lot of Blizz hacks don't alter code - they are "assitance bots" that help you micro things on the screen. They are virtually undetectable because they are programmed to immulate human repsonse times.

These programs are almost as destructive as map hacks IMO.
LOL are you serious? Must be Bronze leaguers who use garbage like these.

The only hacks I've heard about are map hacks or drop hacks.
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Throe Oct 15, 10
quote Northern49
You're also an idiot for saying that this has anything to do with making the game more accessible for computer casuals.
No, as a matter of fact, the reason Blizzard didn't go with a higher resolution for SC2 is because they wanted to keep it accessible for casual gamers, and people who are limited to HD resolution. Surely you're aware that computer graphic capabilities have exceeded "full 1080P" for years already(if you weren't, now you are). I wasn't aware you were attempting to *lower* your screen resolution, which surprises me, but in any case, the EULA would still stand, as would the TOS. Yes, you have to agree to them to play the game, but that's the point. Also, because they keep their games at graphics levels that the vast majority of people's hardware support, that also means they probably don't care that they've banned a few players who also have a problem because the resolution is too high(sucks for you). They've always targeted their games at the majority audience, and that's part of the reason they've been so successful.

Take World of Warcraft for example: On a statistics level, it's graphics are vastly inferior to it's biggest competitor, and yet few players would deny, it looks better in many ways, and the graphics don't hurt at all.
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Northern49 Oct 15, 10
World of WarCraft wasn't designed to make the game more accessible... It was actually a poorly designed game. Blizzard has said themselves that they had no idea how popular WoW would become. They left entire zones unfinished, huge holes in quests between 45-60, when the game first came out there were bugs up the wazoo and server crashes at least once a week across the board. Now that it has become popular they struggle to make the game descent with a poorly designed foundation, when adding things like dynamic shadows and water reflections, and flying mounts that feel more like swimming in the air, they struggle. WoW is successful because MMOs were 'in' at that particular time (late 2004), and have been riding that wave ever since.
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Spark Oct 15, 10
Would you like some haterade with those QQcumbers?
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keyblade336 Oct 17, 10
Now this is why you dont cheat
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000DESTRUCT0 Oct 17, 10
I'm sure they could have caught 4000 more...
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Throe Oct 18, 10
quote Northern49
World of WarCraft wasn't designed to make the game more accessible... It was actually a poorly designed game. Blizzard has said themselves that they had no idea how popular WoW would become.
Your reference that Blizzard admits to having no idea how popular the game would become does not prove that they intentionally designed the game with abandon. I'd challenge you to take those concerns directly to the original developers, if you could. You're very condescending. WoW was, in fact, designed *much* better than it's predecessors, and it's competitors. Yes, MMO's were popular then, but does that explain why it had, and continues to enjoy, the market share for MMOs? http://arstechnica.com/old/content/2006/06/6964.ars
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