"The game, set 150 years prior to Lineage, will also feature an easy-to-learn interface, an intuitive game structure, a variety of classes, and a new focus on group battle. In addition, politics, economics and morals play crucial roles in Lineage II.
The concepts of sieges and pledges will be carried over from Lineage, however the sieges in Lineage II will take place in a full 3D environment. This new form of battle will allow players to develop and implement new strategies and tactics. The pledge will remain the base of society in the game, and Lineage II will expand on the concept by adding a pledge chatting channel, a more robust safe house system and a dedicated pledge homepage."
"Lineage is the most popular online game in the world because players are captivated by the game's core gameplay elements," says Richard Garriott, executive producer at NCsoft's Austin, Texas office. "Lineage II will provide players with truly state of the art gameplay and visuals, while maintaining the feel and excitement of the original."
"Epic eyes the Korean marketplace with great interest," said Jay Wilbur of Epic Games. "We are especially delighted to be working with NCsoft, Korea's foremost massively multiplayer game developer, as a licensee of our Unreal Engine for use in the prequel to their smash hit game Lineage."